Summary
fps
hry Debianu - strieľačky z pohľadu prvej osoby
Tento metabalík nainštaluje strieľačky z pohľadu prvej osoby alebo príbuzné
hry, jadrá hier a nástroje, ktoré sú užitočné pri vytváraní alebo zmene dát
hier.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
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Debian Games fps packages
Official Debian packages with high relevance
bzflag-client
3D tanková hra z pohľadu prvej osoby - klient
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Versions of package bzflag-client |
Release | Version | Architectures |
sid | 2.4.26-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 2.4.2+ds1-5 | amd64,armel,armhf,i386 |
stretch | 2.4.8-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.4.18-1 | amd64,arm64,armhf,i386 |
bullseye | 2.4.20-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.4.26-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.4.26-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package bzflag-client: |
game | arcade, fps, simulation |
role | program |
uitoolkit | sdl |
use | gameplaying |
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License: DFSG free
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BZFlag je multiplatformná 3D hra vojny tankov pre viacerých hráčov, ktorá
umožňuje hráčom hrať proti sebe v prostredí siete. Existuje päť tímov:
červený, zelený, modrý, fialový a oranžový (zlé tanky sú čierne). Zničenie
hráča z iného tímu sa počíta za víťazstvo a zničenie spoluhráča alebo
zničenie spoluhráčom za prehru. Zlé tanky nemajú spoluhráčov (ani iné zlá
tanky), takže nemôžu zničiť spoluhráča a ani nemajú tímové skóre.
Sú dva hlavné štýly hry - capture-the-flag a free-for-all. V capture-the-
flag každý tím (okrem zlých) má základňu a každý tím s aspoň jedným hráčom
má vlajku tímu. Cieľom je zajať vlajku nepriateľského tímu a priniesť ju
do vlastnej základne. To zničí všetkých hráčov nepriateľského tmu, odčíta
bod zo ich skóre a pridá bod vášmu tímu. Vo free-for-all neexistujú vlajky
ani základne. Cieľom je jednoducho získať čo najvyššie skóre.
Tento metabalík nainštaluje klienta BZFlag kompatibilného so servermi
BZFlag 2.4.x.
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cube2-data
demo hry a obsah pre jadro Cube2
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Versions of package cube2-data |
Release | Version | Architectures |
bullseye | 1.3-1 | all |
jessie | 1.0-1 | all |
stretch | 1.0-2 | all |
sid | 1.3-1 | all |
buster | 1.2-1 | all |
trixie | 1.3-1 | all |
bookworm | 1.3-1 | all |
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License: DFSG free
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Tento balík dát je založený na hre Bananabread a poskytuje textúry, modely,
mapy a zvuky na demonštráciu schopností jadra Cube2. Môžete sa pridať do
zápasu botov a hrať proti protivníkom, ktorých ovláda počítač a majú
rozličné úrovne zručnosti. Integrovaný editor vám umožňuje začať budovať na
základe tohto obsahu a vytvoriť si vlastný mod alebo dokonca celú samostatnú
hru.
Prosím, všimnite si, že hra viacerých hráčov cez internet nie je
podporovaná.
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enemylines3
semi-abstract first person 3d-shooter game
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Versions of package enemylines3 |
Release | Version | Architectures |
sid | 1.25-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 1.2-8 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.2-7 | amd64,armel,armhf,i386 |
trixie | 1.25-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.25-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.25-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.25-1 | amd64,arm64,armhf,i386 |
Debtags of package enemylines3: |
game | fps |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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Enemylines 3 is a single-player game. You have to shoot evil robots before
they get too close, you can use your jetpack to escape. The robots can't jump
but they tear down walls.
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enemylines7
first person 3d-shooter game
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Versions of package enemylines7 |
Release | Version | Architectures |
trixie | 0.6-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.6-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.6-4 | amd64,armel,armhf,i386 |
stretch | 0.6-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.6-4 | amd64,arm64,armhf,i386 |
bullseye | 0.6-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.6-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package enemylines7: |
game | fps |
interface | 3d, x11 |
role | program |
uitoolkit | glut, sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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Enemy Lines 7 is a single-player game. You have to shoot down enemy
bombers threatening your city in a three-dimensional environment.
Enemy bombers are approaching Glysen, your capital. The situation is without
hope. But with the new experimental mech you can at least try to take as many
of them with you as possible.
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freedm
multiplayer deathmatch game for Doom-compatible engines
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Versions of package freedm |
Release | Version | Architectures |
jessie | 0.9-1 | all |
trixie | 0.13.0-2 | all |
stretch | 0.10.1-2 | all |
bullseye | 0.12.1-2 | all |
bookworm | 0.12.1-2 | all |
sid | 0.13.0-2 | all |
buster | 0.11.3-1 | all |
upstream | 0.14.0~alpha |
Debtags of package freedm: |
game | fps |
role | app-data |
use | gameplaying |
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License: DFSG free
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The Freedoom project aims to produce three base-game data files
(IWADs) for Doom-compatible engines. With it comes the
capability to also play the wide range of mods created for Doom
by a vibrant community.
FreeDM is a fast-paced set of levels designed for multiplayer
deathmatches, part of the Freedoom project. Challenge your
friends to the most torturous test of their abilities as you
navigate through 32 levels stalking and hunting them.
FreeDM is fully compatible with Doom II mods.
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freedoom
two single player campaigns for Doom-compatible engines
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Versions of package freedoom |
Release | Version | Architectures |
bullseye | 0.12.1-2 | all |
jessie | 0.9-1 | all |
stretch | 0.10.1-2 | all |
buster | 0.11.3-1 | all |
sid | 0.13.0-2 | all |
bookworm | 0.12.1-2 | all |
trixie | 0.13.0-2 | all |
upstream | 0.14.0~alpha |
Debtags of package freedoom: |
game | fps |
role | app-data |
use | gameplaying |
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License: DFSG free
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The Freedoom project aims to produce three base-game data files
(IWADs) for Doom-compatible engines. With it comes the
capability to also play the wide range of mods created for Doom
by a vibrant community.
Freedoom: Phase 1 contains four chapters, nine levels each, to
provide a smoothly-paced first person action game. In it is a
wide variety of mazes and enemies to fight and challenge your
reflexes.
Freedoom: Phase 2 is a 32-level game, expanding upon Phase 1 and
adding a double-barrelled shotgun and more enemy types, along
with even more brutal gameplay to really test your limits.
Freedoom: Phase 1 is fully compatible with The Ultimate Doom mods.
Freedoom: Phase 2 is fully compatible with Doom II and Final Doom mods.
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nexuiz
rýchla 3D strieľačka z pohľadu prvej osoby
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Versions of package nexuiz |
Release | Version | Architectures |
stretch | 2.5.2+dp-4 | all |
bullseye | 2.5.2+dp-8 | all |
sid | 2.5.2+dp-10 | all |
trixie | 2.5.2+dp-10 | all |
bookworm | 2.5.2+dp-9 | all |
jessie | 2.5.2+dp-3 | all |
buster | 2.5.2+dp-7 | all |
Debtags of package nexuiz: |
game | fps |
hardware | opengl |
interface | 3d, x11 |
network | client |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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Nexuiz Classic je rýchla 3D strieľačka z pohľadu prvej osoby s
komplexnou grafikou. Je robená na hru cez internet alebo lokálnu sieť.
Je dostupných niekoľko rozličných typov hier ako deathmatch, tímový
deathmatch a capture the flag.
Podporuje aj hru pre jedného hráča a hru proti počítaču.
Hra sa vracia k podstate deathmatch, perfektným vyvážením zbraní a
rýchlou akciou sa líši od súčasného trendu realistických strieľačiek.
Tento balík nainštaluje klienta hry.
Táto hra sa pôvodne nazývala „Nexuiz“, ale teraz sa jej hovorí „Nexuiz
Classic“, pretože názov Nexuiz bol znova použitý pre neslobodnú hru pre
konzoly.
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openarena
rýchla 3D strieľačka z pohľadu prvej osoby
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Versions of package openarena |
Release | Version | Architectures |
sid | 0.8.8+dfsg-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.8.8+dfsg-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.8.8+dfsg-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.8.8+dfsg-2 | amd64,arm64,armhf,i386 |
stretch | 0.8.8-17 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.8.8-9 | amd64,armel,armhf,i386 |
trixie | 0.8.8+dfsg-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package openarena: |
game | fps |
hardware | opengl |
interface | 3d, x11 |
network | client |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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OpenArena je open source balík (licencia GPL) s obsahom pre ioQuake3, tým
pádom vytvárajúci samostatnú hru. Hoci je OpenArena slobodnou náhradou
Quake 3 Arena od id Software Inc.'s, NIE je kompatibilná s touto
proprietárnou hrou!
Hru OpenArena možno považovať za nevhodnú pre deti.
Tento balík nainštaluje klienta OpenArena.
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rbdoom3bfg
Doom3 BFG edition game engine
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Versions of package rbdoom3bfg |
Release | Version | Architectures |
bookworm | 1.4.0+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.4.0+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.2.0+dfsg~git20210105-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.2.0+dfsg~git20181013-1 | amd64,arm64,armhf,i386 |
stretch | 1.1.0~preview3+dfsg+git20160807-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 1.4.0+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 1.5.1 |
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License: DFSG free
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RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
present in the original DOOM 3 will be fixed (when identified) without altering
the original game-play.
Note, to play the original game, you'll need a copy of the game data.
The package can also be used with free map data, like the demomap from
OpenTechBFG.
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redeclipse
free, casual arena shooter
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Versions of package redeclipse |
Release | Version | Architectures |
trixie | 1.6.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.6.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.6.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.6.0-1 | amd64,arm64,armhf,i386 |
stretch | 1.5.8-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.4-6 | amd64,armel,armhf,i386 |
sid | 1.6.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package redeclipse: |
uitoolkit | sdl |
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License: DFSG free
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A fun-filled, casual, first person arena shooter, built as a total conversion
of Cube Engine 2, which lends itself toward a balanced gameplay, with a
general theme of agility in a variety of environments.
- Cross-platform multiplayer
- Features parkour, impulse boosts, dashing, and other tricks
- Favourite gamemodes with an array of mutators and variables
- Builtin editor lets you create your own maps cooperatively online
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teeworlds
online 2D platformová strieľačka pre viacerých hráčov
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Versions of package teeworlds |
Release | Version | Architectures |
stretch-backports | 0.7.2-2~bpo9+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.6.2+dfsg-2 | amd64,armel,armhf,i386 |
sid | 0.7.5-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.7.5-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.7.5-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.7.5-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster-security | 0.7.2-5+deb10u1 | amd64,arm64,armhf,i386 |
buster | 0.7.2-5+deb10u1 | amd64,arm64,armhf,i386 |
Debtags of package teeworlds: |
game | arcade |
hardware | input:keyboard, input:mouse, opengl |
interface | x11 |
network | client |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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Tento balík obsahuje klientský spustiteľný súbor Teeworlds.
Hra má komiksovú grafiku a fyziku, a spolieha sa na klasický strieľačkový
štýl hry a zbrane. Ovládanie je do veľkej miery inšpirované žánrom
počítačových strieľačiek.
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Official Debian packages with lower relevance
crispy-doom
Limit-raising medium-resolution Doom engine based on Chocolate Doom
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Versions of package crispy-doom |
Release | Version | Architectures |
sid | 7.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 7.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 5.12.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 5.10.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 5.4-3 | amd64,arm64,armhf,i386 |
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License: DFSG free
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Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display
resolution, removes the static limits of the Doom engine and offers further
optional visual, tactical and physical enhancements while remaining entirely
config file, savegame, netplay and demo compatible with the original.
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deutex
composition tool for doom-style WAD files
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Versions of package deutex |
Release | Version | Architectures |
trixie | 5.2.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 5.2.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 4.4.902-14 | amd64,armel,armhf,i386 |
stretch | 4.4.902-14 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 5.1.2-1 | amd64,arm64,armhf,i386 |
bullseye | 5.2.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 5.2.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package deutex: |
game | fps |
role | program |
use | editing, gameplaying |
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License: DFSG free
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DEU's Texture Companion (DeuTex) is a resource editor that
can extract and insert graphics, sounds, levels and other
resources in doom-format WAD (where's all the data?) files.
DeuTex is command-line oriented and is most useful for
assembling WAD files as part of a build procedure, such as
via Makefile.
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doomsday
enhanced version of the legendary DOOM game
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Versions of package doomsday |
Release | Version | Architectures |
jessie | 1.10.4-2 | amd64,i386 |
sid | 2.3.1+ds1-1 | amd64,arm64,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.3.1+ds1-1 | amd64,arm64,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.3.1+ds1-1 | amd64,arm64,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.2.2+ds1-1 | amd64,arm64,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 1.9.0-beta6.9+dfsg1-2.1 | armel,armhf |
buster | 1.15.8-5 | amd64,arm64,i386 |
Debtags of package doomsday: |
interface | x11 |
role | program |
uitoolkit | ncurses, qt, sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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The purpose of the Doomsday Engine project is to create versions of DOOM,
Heretic and Hexen that feel the same as the original games but are implemented
using modern techniques such as 3D graphics and client/server networking. A
lot of emphasis is placed on good-looking graphics.
Doomsday Engine (or deng for short) requires an IWAD to play. You can install
your commercial IWADs using game-data-packager.
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dsda-doom
Doom source port with a focus on demo recording and speedrunning
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Versions of package dsda-doom |
Release | Version | Architectures |
sid | 0.28.2+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.25.6+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.28.2+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
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License: DFSG free
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This is a fork of prboom+ with many new features, including:
- Heretic, Hexen, MBF21, and Doom-in-Hexen support
- In-game console and scripting
- Full controller support
- Palette-based lightmode for opengl
- Debugging features for testing
- Strict mode for speedrunning
- Various quality of life improvements
- Advanced tools for TASing
- Rewind
DSDA-Doom requires game data to run. Free game data is available in the
freedoom package. Commercial game data can be packaged using
game-data-packager. DSDA-Doom supports all flavors of Doom, including
The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX,
Freedoom: Phase 1 and Phase 2 and FreeDM.
Additionally, DSDA-Doom supports Heretic and Hexen.
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eureka
map editor for the classic DOOM games
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Versions of package eureka |
Release | Version | Architectures |
jessie | 1.00-3 | amd64,armel,armhf,i386 |
bullseye | 1.27b-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.24-3 | amd64,arm64,armhf,i386 |
trixie | 2.0.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.0.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 1.11-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.27b-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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Eureka is a cross-platform map editor for the classic DOOM games.
It started as a fork of the Yadex editor attempting to make it use the
FLTK GUI toolkit and implement multiple Undo / Redo.
Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic.
Supported source ports are Boom, EDGE, Doom Legacy and Odamex.
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ezquake
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Versions of package ezquake |
Release | Version | Architectures |
sid | 3.6.4-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 2.2+git20150324-1 | amd64,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.2+git20150324-1 | amd64,i386 |
bullseye | 3.2.3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.6.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 3.6.4-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 3.6.5 |
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License: DFSG free
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ezQuake is a modern QuakeWorld engine. It adds many useful features like
modern graphics, QuakeTV support, multi-monitor support, a built-in server
browser, and many features serving the nedes of competitive Quake gamers.
QuakeWorld itelf is a variant of the Quake engine designed specifically
for online gameplay.
This package contains no data files. To use it, you will need either the
commercial Quake 1 data, the shareware data (game-data-packager can be
helpful), or free game data files such as OpenQuartz.
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ktx
QuakeWorld mod "Kombat Teams eXtreme"
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Versions of package ktx |
Release | Version | Architectures |
sid | 1.42+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.42+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 1.44 |
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License: DFSG free
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KTX (Kombat Teams eXtreme) is a popular QuakeWorld server modification, adding
numerous features to the core features of the server.
Although it had been developed to be Quakeworld server agnostic, it has over
the years been developed very close to MVDSV to which it has become an extent,
thus compatibility with other Quakeworld servers might not have been
maintained.
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mvdsv
QuakeWorld-compatible dedicated server
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Versions of package mvdsv |
Release | Version | Architectures |
sid | 0.35-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.35-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 1.00 |
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License: DFSG free
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MultiView Demo SerVer (mvdsv) has been the most popular QuakeWorld server in
the world for the more than a decade because of its ability to record every
player's point of view in a server side demo and provide many different game
modes to enjoy QuakeWorld with.
This package contains no data files. To use it, you will need either the
commercial Quake 1 data, the shareware data (game-data-packager can be
helpful), or free game data files such as OpenQuartz.
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quakespasm
jadro hry Quake od iD software
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Versions of package quakespasm |
Release | Version | Architectures |
jessie | 0.85.9-1 | amd64,armel,armhf,i386 |
bullseye | 0.93.2+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.95.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.96.3+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.96.3+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 0.92.1+dfsg-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.93.1+dfsg-1 | amd64,arm64,armhf,i386 |
Debtags of package quakespasm: |
game | fps |
hardware | opengl |
interface | 3d, commandline, daemon, x11 |
network | client, server |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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QuakeSpasm je jadro Quake pre unixové systémy založené na porte
populárneho FitzQuake pre SDL. Obsahuje niektoré nové vlastnosti,
dôležité opravy a jeho cieľom je portabilita a korektnosť.
Tento balík neobsahuje žiadne dátové súbory. Aby ste ho mohli
používať, budete musieť buď nainštalovať komerčne dostupné dáta hry
Quake alebo alternatívne slobodné dátové súbory ako OpenQuartz.
Toto jadro sa typicky používa prostredníctvom skriptu, ktorý ho spustí
s určitou sadou dát, napríklad s tou, ktorá sa nachádza v balíku
„quake“.
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woof-doom
continuation of the Boom/MBF bloodline of Doom source ports
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Versions of package woof-doom |
Release | Version | Architectures |
bookworm | 10.5.1+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 14.3.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 14.3.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 14.5.0 |
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License: DFSG free
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Woof! is a continuation of Lee Killough's Doom source port MBF
targeted at modern systems.
MBF stands for "Marine's Best Friend" and is widely regarded as the
successor of the Boom source port by TeamTNT. It serves as the code
base for popular Doom source ports such as PrBoom+/DSDA-Doom or The
Eternity Engine. As the original engine was limited to run only under
MS-DOS, it has been ported to Windows by Team Eternity under the name
WinMBF in 2004. Woof! is developed based on the WinMBF code with the
aim to make MBF more widely available and convenient to use on modern
systems.
To achieve this goal, this source port is less strict regarding its
faithfulness to the original MBF. It is focused on quality-of-life
enhancements, bug fixes and compatibility improvements. However, all
changes have been introduced in good faith that they are in line with
the original author's intentions and even for the trained eye, this
source port should still look very familiar to the original MBF.
In summary, this project's goal is to forward-port MBF.EXE from DOS to
21st century and remove all the stumbling blocks on the way.
Furthermore, just as MBF was ahead of its time, this project dedicates
itself to early adoption of new modding features such as
DEHEXTRA+DSDHacked, UMAPINFO and MBF21.
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