Debian Games Project
Summary
fps
hry Debianu - strieľačky z pohľadu prvej osoby

Tento metabalík nainštaluje strieľačky z pohľadu prvej osoby alebo príbuzné hry, jadrá hier a nástroje, ktoré sú užitočné pri vytváraní alebo zmene dát hier.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games fps packages

Official Debian packages with high relevance

bzflag-client
3D tanková hra z pohľadu prvej osoby - klient
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bookworm2.4.26-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
trixie2.4.26-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
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BZFlag je multiplatformná 3D hra vojny tankov pre viacerých hráčov, ktorá umožňuje hráčom hrať proti sebe v prostredí siete. Existuje päť tímov: červený, zelený, modrý, fialový a oranžový (zlé tanky sú čierne). Zničenie hráča z iného tímu sa počíta za víťazstvo a zničenie spoluhráča alebo zničenie spoluhráčom za prehru. Zlé tanky nemajú spoluhráčov (ani iné zlá tanky), takže nemôžu zničiť spoluhráča a ani nemajú tímové skóre.

Sú dva hlavné štýly hry - capture-the-flag a free-for-all. V capture-the- flag každý tím (okrem zlých) má základňu a každý tím s aspoň jedným hráčom má vlajku tímu. Cieľom je zajať vlajku nepriateľského tímu a priniesť ju do vlastnej základne. To zničí všetkých hráčov nepriateľského tmu, odčíta bod zo ich skóre a pridá bod vášmu tímu. Vo free-for-all neexistujú vlajky ani základne. Cieľom je jednoducho získať čo najvyššie skóre.

Tento metabalík nainštaluje klienta BZFlag kompatibilného so servermi BZFlag 2.4.x.

The package is enhanced by the following packages: bzflag-server
Screenshots of package bzflag-client
cube2-data
demo hry a obsah pre jadro Cube2
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Tento balík dát je založený na hre Bananabread a poskytuje textúry, modely, mapy a zvuky na demonštráciu schopností jadra Cube2. Môžete sa pridať do zápasu botov a hrať proti protivníkom, ktorých ovláda počítač a majú rozličné úrovne zručnosti. Integrovaný editor vám umožňuje začať budovať na základe tohto obsahu a vytvoriť si vlastný mod alebo dokonca celú samostatnú hru.

Prosím, všimnite si, že hra viacerých hráčov cez internet nie je podporovaná.

enemylines3
semi-abstract first person 3d-shooter game
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bookworm1.25-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
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Enemylines 3 is a single-player game. You have to shoot evil robots before they get too close, you can use your jetpack to escape. The robots can't jump but they tear down walls.

Screenshots of package enemylines3
enemylines7
first person 3d-shooter game
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Enemy Lines 7 is a single-player game. You have to shoot down enemy bombers threatening your city in a three-dimensional environment.

Enemy bombers are approaching Glysen, your capital. The situation is without hope. But with the new experimental mech you can at least try to take as many of them with you as possible.

Screenshots of package enemylines7
freedm
multiplayer deathmatch game for Doom-compatible engines
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The Freedoom project aims to produce three base-game data files (IWADs) for Doom-compatible engines. With it comes the capability to also play the wide range of mods created for Doom by a vibrant community.

FreeDM is a fast-paced set of levels designed for multiplayer deathmatches, part of the Freedoom project. Challenge your friends to the most torturous test of their abilities as you navigate through 32 levels stalking and hunting them.

FreeDM is fully compatible with Doom II mods.

Screenshots of package freedm
freedoom
two single player campaigns for Doom-compatible engines
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The Freedoom project aims to produce three base-game data files (IWADs) for Doom-compatible engines. With it comes the capability to also play the wide range of mods created for Doom by a vibrant community.

Freedoom: Phase 1 contains four chapters, nine levels each, to provide a smoothly-paced first person action game. In it is a wide variety of mazes and enemies to fight and challenge your reflexes.

Freedoom: Phase 2 is a 32-level game, expanding upon Phase 1 and adding a double-barrelled shotgun and more enemy types, along with even more brutal gameplay to really test your limits.

Freedoom: Phase 1 is fully compatible with The Ultimate Doom mods. Freedoom: Phase 2 is fully compatible with Doom II and Final Doom mods.

nexuiz
rýchla 3D strieľačka z pohľadu prvej osoby
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Nexuiz Classic je rýchla 3D strieľačka z pohľadu prvej osoby s komplexnou grafikou. Je robená na hru cez internet alebo lokálnu sieť. Je dostupných niekoľko rozličných typov hier ako deathmatch, tímový deathmatch a capture the flag. Podporuje aj hru pre jedného hráča a hru proti počítaču.

Hra sa vracia k podstate deathmatch, perfektným vyvážením zbraní a rýchlou akciou sa líši od súčasného trendu realistických strieľačiek.

Tento balík nainštaluje klienta hry.

Táto hra sa pôvodne nazývala „Nexuiz“, ale teraz sa jej hovorí „Nexuiz Classic“, pretože názov Nexuiz bol znova použitý pre neslobodnú hru pre konzoly.

openarena
rýchla 3D strieľačka z pohľadu prvej osoby
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OpenArena je open source balík (licencia GPL) s obsahom pre ioQuake3, tým pádom vytvárajúci samostatnú hru. Hoci je OpenArena slobodnou náhradou Quake 3 Arena od id Software Inc.'s, NIE je kompatibilná s touto proprietárnou hrou!

Hru OpenArena možno považovať za nevhodnú pre deti.

Tento balík nainštaluje klienta OpenArena.

The package is enhanced by the following packages: openarena-oacmp1
rbdoom3bfg
Doom3 BFG edition game engine
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RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3 is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original game-play.

Note, to play the original game, you'll need a copy of the game data.

The package can also be used with free map data, like the demomap from OpenTechBFG.

Screenshots of package rbdoom3bfg
redeclipse
free, casual arena shooter
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A fun-filled, casual, first person arena shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments.

  • Cross-platform multiplayer
  • Features parkour, impulse boosts, dashing, and other tricks
  • Favourite gamemodes with an array of mutators and variables
  • Builtin editor lets you create your own maps cooperatively online
teeworlds
online 2D platformová strieľačka pre viacerých hráčov
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Tento balík obsahuje klientský spustiteľný súbor Teeworlds.

Hra má komiksovú grafiku a fyziku, a spolieha sa na klasický strieľačkový štýl hry a zbrane. Ovládanie je do veľkej miery inšpirované žánrom počítačových strieľačiek.

Official Debian packages with lower relevance

crispy-doom
Limit-raising medium-resolution Doom engine based on Chocolate Doom
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Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display resolution, removes the static limits of the Doom engine and offers further optional visual, tactical and physical enhancements while remaining entirely config file, savegame, netplay and demo compatible with the original.

Screenshots of package crispy-doom
deutex
composition tool for doom-style WAD files
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DEU's Texture Companion (DeuTex) is a resource editor that can extract and insert graphics, sounds, levels and other resources in doom-format WAD (where's all the data?) files.

DeuTex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile.

doomsday
enhanced version of the legendary DOOM game
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The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.

Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager.

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dsda-doom
Doom source port with a focus on demo recording and speedrunning
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This is a fork of prboom+ with many new features, including:

  • Heretic, Hexen, MBF21, and Doom-in-Hexen support
  • In-game console and scripting
  • Full controller support
  • Palette-based lightmode for opengl
  • Debugging features for testing
  • Strict mode for speedrunning
  • Various quality of life improvements
  • Advanced tools for TASing
  • Rewind

DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM.

Additionally, DSDA-Doom supports Heretic and Hexen.

eureka
map editor for the classic DOOM games
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Eureka is a cross-platform map editor for the classic DOOM games. It started as a fork of the Yadex editor attempting to make it use the FLTK GUI toolkit and implement multiple Undo / Redo.

Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic. Supported source ports are Boom, EDGE, Doom Legacy and Odamex.

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ezquake
modern QuakeWorld client
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ezQuake is a modern QuakeWorld engine. It adds many useful features like modern graphics, QuakeTV support, multi-monitor support, a built-in server browser, and many features serving the nedes of competitive Quake gamers.

QuakeWorld itelf is a variant of the Quake engine designed specifically for online gameplay.

This package contains no data files. To use it, you will need either the commercial Quake 1 data, the shareware data (game-data-packager can be helpful), or free game data files such as OpenQuartz.

ktx
QuakeWorld mod "Kombat Teams eXtreme"
Maintainer: Lee Garrett
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upstream1.44
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KTX (Kombat Teams eXtreme) is a popular QuakeWorld server modification, adding numerous features to the core features of the server.

Although it had been developed to be Quakeworld server agnostic, it has over the years been developed very close to MVDSV to which it has become an extent, thus compatibility with other Quakeworld servers might not have been maintained.

mvdsv
QuakeWorld-compatible dedicated server
Maintainer: Lee Garrett
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sid0.35-6amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
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upstream1.00
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MultiView Demo SerVer (mvdsv) has been the most popular QuakeWorld server in the world for the more than a decade because of its ability to record every player's point of view in a server side demo and provide many different game modes to enjoy QuakeWorld with.

This package contains no data files. To use it, you will need either the commercial Quake 1 data, the shareware data (game-data-packager can be helpful), or free game data files such as OpenQuartz.

quakespasm
jadro hry Quake od iD software
Versions of package quakespasm
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jessie0.85.9-1amd64,armel,armhf,i386
bullseye0.93.2+dfsg-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bookworm0.95.1+dfsg-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
trixie0.96.3+dfsg-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
sid0.96.3+dfsg-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
stretch0.92.1+dfsg-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster0.93.1+dfsg-1amd64,arm64,armhf,i386
Debtags of package quakespasm:
gamefps
hardwareopengl
interface3d, commandline, daemon, x11
networkclient, server
roleprogram
uitoolkitsdl
usegameplaying
x11application
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QuakeSpasm je jadro Quake pre unixové systémy založené na porte populárneho FitzQuake pre SDL. Obsahuje niektoré nové vlastnosti, dôležité opravy a jeho cieľom je portabilita a korektnosť.

Tento balík neobsahuje žiadne dátové súbory. Aby ste ho mohli používať, budete musieť buď nainštalovať komerčne dostupné dáta hry Quake alebo alternatívne slobodné dátové súbory ako OpenQuartz.

Toto jadro sa typicky používa prostredníctvom skriptu, ktorý ho spustí s určitou sadou dát, napríklad s tou, ktorá sa nachádza v balíku „quake“.

woof-doom
continuation of the Boom/MBF bloodline of Doom source ports
Versions of package woof-doom
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bookworm10.5.1+dfsg-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
sid14.3.0+dfsg-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
trixie14.3.0+dfsg-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
upstream14.5.0
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Woof! is a continuation of Lee Killough's Doom source port MBF targeted at modern systems.

MBF stands for "Marine's Best Friend" and is widely regarded as the successor of the Boom source port by TeamTNT. It serves as the code base for popular Doom source ports such as PrBoom+/DSDA-Doom or The Eternity Engine. As the original engine was limited to run only under MS-DOS, it has been ported to Windows by Team Eternity under the name WinMBF in 2004. Woof! is developed based on the WinMBF code with the aim to make MBF more widely available and convenient to use on modern systems.

To achieve this goal, this source port is less strict regarding its faithfulness to the original MBF. It is focused on quality-of-life enhancements, bug fixes and compatibility improvements. However, all changes have been introduced in good faith that they are in line with the original author's intentions and even for the trained eye, this source port should still look very familiar to the original MBF.

In summary, this project's goal is to forward-port MBF.EXE from DOS to 21st century and remove all the stumbling blocks on the way. Furthermore, just as MBF was ahead of its time, this project dedicates itself to early adoption of new modding features such as DEHEXTRA+DSDHacked, UMAPINFO and MBF21.

*Popularitycontest results: number of people who use this package regularly (number of people who upgraded this package recently) out of 246355