Summary
console
This metapackage will install text console games designed to be used via a
text-only computer interface, such as a text terminal.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
|
Debian Games console packages
Official Debian packages with high relevance
2048
Slide and add puzzle game for text mode
|
Versions of package 2048 |
Release | Version | Architectures |
bullseye | 0.20210105.1243-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.20220905.1556-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 1.0.1 |
|
License: DFSG free
|
The 2048 game is a mathematics based puzzle game where you have to
slide tiles in a 4x4 board in any of the four possible directions.
Touching tiles with the same value are then merged into tiles with the
added value of the merged ones. You start with a couple of 2-valued
tiles and new tiles appear randomly after sliding. The target of the
game is to reach a tile with a value of 2048 before the board is full.
|
|
an
very fast anagram generator
|
Versions of package an |
Release | Version | Architectures |
bookworm | 1.2-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.2-7 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.2-7 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.2-1 | amd64,armel,armhf,i386 |
stretch | 1.2-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.2-5 | amd64,arm64,armhf,i386 |
bullseye | 1.2-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package an: |
game | toys |
interface | commandline |
role | program |
use | gameplaying |
works-with | text |
|
License: DFSG free
|
Generates anagrams for a phrase supplied by the user, the words used in the
anagram are taken from a specified dictionary which should contain one word
per line (default:/usr/share/dict/words). It understands accented characters
and should work with any alphabetic language.
|
|
angband
Single-player, text-based, dungeon simulation game
|
Versions of package angband |
Release | Version | Architectures |
trixie | 4.2.5+dfsg1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 3.5.1-2.4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 3.5.1-2.3 | amd64,arm64,armhf,i386 |
bookworm | 3.5.1-2.5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 3.3.2-2.1 | amd64,armel,armhf,i386 |
stretch | 3.5.1-2.2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 4.2.5+dfsg1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package angband: |
game | rpg, rpg:rogue |
interface | text-mode, x11 |
role | program |
uitoolkit | ncurses, xlib |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Angband is a single-player, text-based, dungeon simulation derived
from the game Moria, which was in turn based on Rogue. It is
often described as a "roguelike" game because the look and feel of
the game is still quite similar to Rogue (though there are now graphical
tiles available if you dislike ASCII gaming). Angband has been in more or
less continuous development since the early 1990s.
The ultimate goal of the game is to develop a character strong enough
to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
you will receive the exalted status of "winner" and your character may
retire. To achieve this you will need to explore numerous dungeon levels,
defeat many foes and sift through a great deal of treasure.
Angband is a reference to Morgoth's "prison of iron" in the world of
Middle-Earth, created by J.R.R. Tolkien.
|
|
animals
Traditional AI animal guessing engine using a binary tree DB
|
Versions of package animals |
Release | Version | Architectures |
sid | 201207131226-2.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 201207131226-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 201207131226-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 201207131226-2.1 | amd64,arm64,armhf,i386 |
stretch | 201207131226-2+deb9u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 201207131226-1 | amd64,armel,armhf,i386 |
trixie | 201207131226-2.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package animals: |
game | toys |
interface | commandline |
role | program |
use | gameplaying |
|
License: DFSG free
|
You think of an animal, and this package tries to guess it... when it's wrong,
you teach it about your animal.
To be more flexible and help educational aspect this game does not contain
an initial database. This also allows it to be used for non animals like
guessing of tools or locations.
|
|
asciijump
Small and funny ASCII-art game about ski jumping
|
Versions of package asciijump |
Release | Version | Architectures |
bookworm | 1.0.2~beta-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.0.2~beta-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.0.2~beta-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.0.2~beta-7 | amd64,armel,armhf,i386 |
stretch | 1.0.2~beta-7.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.0.2~beta-10 | amd64,arm64,armhf,i386 |
bullseye | 1.0.2~beta-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package asciijump: |
game | sport |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
This is a very funny multiplayer game, you can play with friends or against
the computer. There are two modes of playing: World Cup and Training. You will
be able to select from a few hills, for example czumulungma and finland.
|
|
bastet
ncurses Tetris clone with a bastard algorithm
|
Versions of package bastet |
Release | Version | Architectures |
stretch | 0.43-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 0.43.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.43-7 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.43-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.43-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.43-5 | amd64,arm64,armhf,i386 |
jessie | 0.43-3 | amd64,armel,armhf,i386 |
Debtags of package bastet: |
game | tetris |
interface | text-mode |
role | program |
use | gameplaying |
|
License: DFSG free
|
Bastet ("bastard Tetris") is a free clone of Tetris which tries to
compute how useful blocks are and gives you the worst possible brick.
Playing bastet can be a painful experience, especially if you usually
make "canyons" and wait for the long I-shaped block.
|
|
bombardier
|
Versions of package bombardier |
Release | Version | Architectures |
bookworm | 0.8.3+nmu3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.8.3+nmu3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.8.3+nmu3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 0.8.3+nmu3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.8.3+nmu1 | amd64,arm64,armhf,i386 |
stretch | 0.8.3+nmu1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.8.3+nmu1 | amd64,armel,armhf,i386 |
Debtags of package bombardier: |
game | arcade |
interface | text-mode |
role | program |
suite | gnu |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
This game is the same as the old Blitz16 game on Commodore 16/Plus 4,
written by Simon Taylor.
The player is driving a plane that moves across the screen. When the
plane reaches the right edge of the screen it starts again on the
left side, but drops down one line. Below is a cityscape composed of
blocks. The player has to drop bombs from the plane, and each bomb
which hits a building removes some blocks. As the plane descends it
risks hitting any remaining blocks so priority has to be given to
bombing the tallest buildings. The level is completed when all
blocks are removed and the plane has descended safely to the bottom
of the screen.
Info about the original Blitz 16:
http://plus4world.powweb.com/software/Blitz_16
|
|
bsdgames
collection of classic textual unix games
|
Versions of package bsdgames |
Release | Version | Architectures |
trixie | 2.17-34 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.17-34 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 2.17-28 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.17-28 | amd64,arm64,armhf,i386 |
stretch | 2.17-25 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 2.17-22 | amd64,armel,armhf,i386 |
bookworm | 2.17-29 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package bsdgames: |
game | adventure, board, puzzle, rpg, simulation, sport, toys, typing |
interface | commandline, text-mode |
role | program |
suite | bsd |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
This is a collection of some of the text-based games and amusements that
have been enjoyed for decades on unix systems.
It includes these programs: adventure, arithmetic, atc, backgammon,
battlestar, caesar, canfield, cribbage, dab, go-fish, gomoku, hack, hangman,
pom, primes, quiz, robots, sail, snake, tetris, trek, worm, wtf, wump
|
|
cavezofphear
|
Versions of package cavezofphear |
Release | Version | Architectures |
bullseye | 0.5.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 0.5.1-1 | amd64,armel,armhf,i386 |
stretch | 0.5.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.5.1-1 | amd64,arm64,armhf,i386 |
sid | 0.5.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.5.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.5.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package cavezofphear: |
uitoolkit | ncurses |
|
License: DFSG free
|
A Boulder Dash game clone for your favorite terminal.
You are trapped in the CAVEZ of PHEAR, your mission is to escape
through all the caves and make it out alive. To escape through a
cave you will have to find all the diamonds located in it. Once
you've found all the diamonds, their powers combined will help you
get to the next cave, one step closer to freedom.
|
|
cbonsai
terminal-based bonsai tree generator
|
Versions of package cbonsai |
Release | Version | Architectures |
trixie | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
|
License: DFSG free
|
cbonsai is a bonsai tree generator using ncurses. It intelligently creates,
colors, and positions a bonsai tree, and is entirely configurable via CLI
options.
|
|
chroma-curses
Abstract puzzle game - terminal version
|
Versions of package chroma-curses |
Release | Version | Architectures |
trixie | 1.19-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.19-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.19-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
|
License: DFSG free
|
Chroma is an abstract puzzle game. A variety of colourful shapes are
arranged in a series of increasingly complex patterns, forming
fiendish traps that must be disarmed and mysterious puzzles that must
be manipulated in order to give up their subtle secrets. Initially so
straightforward that anyone can pick it up and begin to play, yet
gradually becoming difficult enough to tax even the brightest of
minds. Have you got what it takes to solve Chroma?
A graphical version of this game is available in the 'chroma'
package.
|
|
colossal-cave-adventure
Colossal Cave Adventure game
|
Versions of package colossal-cave-adventure |
Release | Version | Architectures |
sid | 1.6-1 | all |
trixie | 1.6-1 | all |
buster | 1.4-1 | all |
bullseye | 1.4-1.1 | all |
stretch | 1.4-1 | all |
bookworm | 1.6-1 | all |
|
License: DFSG free
|
Explore Colossal Cave, where others have found fortunes in treasure and
gold, though it is rumored that some who enter are never seen again.
Colossal Cave Adventure (originally named “ADVENT” or “Adventure”) is
the seminal text adventure game, written by Will Crowther and Don
Woods.
This is a re-implementation of the “350-point” version, using the
same game content from the PDP-10 source code of the late 1970s.
It uses the original text exactly, and emits responses slow enough to
read as the contemporary terminal interfaces did.
|
|
crawl
Dungeon Crawl, a text-based roguelike game
|
Versions of package crawl |
Release | Version | Architectures |
trixie | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.26.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.23.0-1 | amd64,arm64,armhf,i386 |
stretch | 0.19.3-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.15.1-1 | amd64,armel,armhf,i386 |
Debtags of package crawl: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and
Moria. Your objective is to travel deep into a subterranean cave complex and
retrieve the Orb of Zot, which is guarded by many horrible and hideous
creatures.
This is the console version. For tiles, use crawl-tiles instead.
This is the Stone Soup version of Dungeon Crawl.
|
|
curseofwar
Fast-paced action strategy game for Linux based on ncurses
|
Versions of package curseofwar |
Release | Version | Architectures |
stretch | 1.1.8-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.1.8-3 | amd64,armel,armhf,i386 |
sid | 1.1.8-3.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.1.8-3.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.1.8-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.1.8-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.1.8-3 | amd64,arm64,armhf,i386 |
Debtags of package curseofwar: |
uitoolkit | ncurses |
|
License: DFSG free
|
Unlike most RTS, you are not controlling units, but focus on high-level
strategic planning: Building infrastructure, securing resources, and moving
your armies. The core game mechanics turns out to be quite close to WWI-WWII
type of warfare, however, there is no explicit reference to any
historical period.
|
|
empire
|
Versions of package empire |
Release | Version | Architectures |
sid | 1.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.12-1 | amd64,armel,armhf,i386 |
trixie | 1.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.16-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.16-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.14-2 | amd64,arm64,armhf,i386 |
stretch | 1.14-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package empire: |
game | strategy |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Empire is a console game simulation of a full-scale war between two
emperors, the computer and you. Naturally, there is only room for
one, so the object of the game is to destroy the other.
The world on which the game takes place is a square rectangle containing
cities, land and water. Cities are used to build armies, planes, and
ships which can move across the world destroying enemy pieces, exploring,
and capturing more cities.
The classic game from the 1980s uses text mode graphical output, drawing
your units, cities and the world in color. Commands are issued using
the keyboard.
|
|
freesweep
|
Versions of package freesweep |
Release | Version | Architectures |
trixie | 1.0.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.90-2 | amd64,armel,armhf,i386 |
stretch | 0.90-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.0.1-1 | amd64,arm64,armhf,i386 |
bullseye | 1.0.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.0.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.0.2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package freesweep: |
game | puzzle |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying, scanning |
|
License: DFSG free
|
Freesweep is an implementation of the popular minesweeper game, where
one tries to find all the mines without igniting any, based on hints given
by the computer. Unlike most implementations of this game, Freesweep
works in any visual text display - in Linux console, in an xterm, and in
most text-based terminals currently in use.
|
|
gearhead
roguelike mecha role playing game, console version
|
Versions of package gearhead |
Release | Version | Architectures |
sid | 1.310-3 | amd64,arm64,armel,armhf,i386,ppc64el |
trixie | 1.310-3 | amd64,arm64,armel,armhf,i386,ppc64el |
bookworm | 1.310-3 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
bullseye | 1.310-2 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
buster | 1.310-1 | amd64,arm64,armhf,i386 |
stretch | 1.302-3 | amd64,arm64,armel,armhf,i386 |
jessie | 1.100-2 | amd64,armel,armhf,i386 |
Debtags of package gearhead: |
game | rpg:rogue |
interface | text-mode |
role | program |
scope | application |
use | gameplaying |
|
License: DFSG free
|
A century and a half ago the Earth was nearly destroyed by nuclear
war. Now, a federation of free city-states has begun to restore
civilization. However, there are forces operating in the darkness
which will unleash the horrors of the past age in a bid to determine
the future of the human race.
Features of the game include random storyline generation, richly
detailed character generation, complex NPC interaction, and of course
over 150 different mechanical designs ranging from jet fighters to
giant robots to city-smashing tanks.
This is the console version. For graphics, use gearhead-sdl instead.
|
|
gnugo
|
Versions of package gnugo |
Release | Version | Architectures |
bullseye | 3.8-11 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.8-13 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 3.8-13 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 3.8-11 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 3.8-9 | amd64,arm64,armhf,i386 |
stretch | 3.8-9 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 3.8-8 | amd64,armel,armhf,i386 |
Debtags of package gnugo: |
game | board |
interface | text-mode, x11 |
role | program |
suite | gnu |
uitoolkit | ncurses |
use | gameplaying, learning |
x11 | application |
|
License: DFSG free
|
GNU Go is a free program that plays the game of Go. It provides a
text-only user interface, have a look at the cgoban or qgo package if
you want to play on a graphical board.
Go is an ancient game originated from China, with a definite history
of over 3000 years, although there are historians who say that the
game was invented more than 4000 years ago. The Chinese call the game
Weiqi, other names for Go include Baduk (Korean), Igo (Japanese), and
Goe (Taiwanese).
In this game, each player tries to exert more influence on territory
than her opponent, using threats of death, capture, or isolation. It
is, therefore, a symbolic representation of the relationships between
nations. Go is getting increasingly popular around the world,
especially in Asian, European and American countries, with many
worldwide competitions being held.
The game of Go is played on a board. The Go set is comprised of the
board, together with 181 black and 180 white stones. The standard
board has 19 lines by 19 lines, but 13x13 and 9x9 boards can also be
used. However, the 9x9 and 13x13 boards are usually for beginners;
more advanced players would prefer the traditional 19x19 board.
Compared to International Chess and Chinese Chess, Go has far fewer
rules. Yet this allowed for all sorts of moves to be played, so Go
can be a more intellectually challenging game than the other two
types of Chess. Nonetheless, Go is not a difficult game to learn, so
have a fun time playing the game with your friends.
(adopted from http://senseis.xmp.net/?WhatIsGo)
|
|
gnuminishogi
program to play minishogi, a shogi variant on a 5x5 board
|
Versions of package gnuminishogi |
Release | Version | Architectures |
bookworm | 1.4.2-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.4.2-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.4.2-6 | amd64,arm64,armhf,i386 |
stretch | 1.4.2-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.4.2-3 | amd64,armel,armhf,i386 |
trixie | 1.5~git20140725-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.5~git20140725-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package gnuminishogi: |
game | board |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Gnuminishogi is a computer player for the MiniShogi variant of shogi
(Japanese chess).
Gnuminishogi is a modified version of the gnushogi program. It can be
used through xboard, tagua, kaya, or other graphical frontends, but
also has a simple alpha-numeric board display.
|
|
greed
curses-based clone of the DOS free-ware game Greed
|
Versions of package greed |
Release | Version | Architectures |
bullseye | 4.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 4.3-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 4.3-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 3.10-1 | amd64,armel,armhf,i386 |
stretch | 3.10-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 4.2-1 | amd64,arm64,armhf,i386 |
bookworm | 4.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package greed: |
game | puzzle |
hardware | input:keyboard |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
This is a curses-based clone of the DOS free-ware game Greed. The goal
of this game is to try to eat as much as possible of the board before
munching yourself into a corner.
|
|
matanza
|
Versions of package matanza |
Release | Version | Architectures |
bullseye | 0.13+ds2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 0.13+ds1-5 | amd64,armel,armhf,i386 |
stretch | 0.13+ds1-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.13+ds1-6 | amd64,arm64,armhf,i386 |
bookworm | 0.13+ds2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.13+ds2-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package matanza: |
game | arcade |
hardware | input:keyboard |
interface | text-mode |
network | client, server |
role | program |
use | gameplaying |
|
License: DFSG free
|
Matanza is a multiplayer game. In it, every player controls a ship cruising
in space, aiming to destroy the other players (and, eventually, ships
controlled by the computer).
|
|
moria
Rogue-like game with an infinite dungeon, also known as umoria
|
Versions of package moria |
Release | Version | Architectures |
sid | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 5.6.debian.1-2 | amd64,armel,armhf,i386 |
bookworm | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
stretch | 5.6.debian.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 5.7.10+20181022-3 | amd64,arm64,armhf,i386 |
bullseye | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package moria: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
A single player roguelike game with a regenerating dungeon, moria is the
predecessor of angband with a full-screen, text-based, turn-based
interface. It features scrolling maps, and an infinite (constantly
regenerated) dungeon.
Moria's dungeons are populated by monsters, some of which are inspired by
J.R.R. Tolkien's books. The goal of the game is to find and kill the
Balrog, whereupon the player is crowned King. Your player can be created
from a combination of 8 races (human, half-elf, elf, halfling, gnome,
dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue,
ranger, paladin), and is measured by 6 attributes (strength, dexterity,
intelligence, wisdom, constitution, and charisma).
Despite the package name, this is actually Umoria (Unix moria).
|
|
nbsdgames
text based mini games for your terminal
|
Versions of package nbsdgames |
Release | Version | Architectures |
trixie | 5-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 5-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 5-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
|
License: DFSG free
|
This is a collection of diverse textual games featuring AI, 2 player mode,
flexible board size, color, mouse support etc.
It includes: battleship, checkers, fifteen, fisher, jewels, memoblocks,
miketron, mines, muncher, pipes, rabbithole, redsquare, reversi, sos,
sudoku.
|
|
nethack-console
dungeon crawl game - text-based interface
|
Versions of package nethack-console |
Release | Version | Architectures |
bullseye | 3.6.6-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.6.7-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 3.6.0-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 3.6.7-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 3.4.3-15 | amd64,armel,armhf,i386 |
bookworm | 3.6.6-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 3.6.1-1 | amd64,arm64,armhf,i386 |
Debtags of package nethack-console: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt version.
This package provides the plain console version of NetHack.
|
|
netris
free, networked version of T*tris
|
Versions of package netris |
Release | Version | Architectures |
jessie | 0.52-9 | amd64,armel,armhf,i386 |
sid | 0.52-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.52-11 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.52-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.52-10 | amd64,arm64,armhf,i386 |
stretch | 0.52-10 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package netris: |
game | tetris |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Netris is a free, networked variant of Tetris.
One-player mode is a tad boring at the moment because it never
gets any faster and there's no scoring. This will be rectified
at some point.
Two players can play against each other. If you fill two or three
lines with one piece your opponent gets respectively one or two
unfilled lines at the bottom of his screen. If you fill even four lines
with one piece your opponent will get four unfilled lines.
This version at least partially supports robots. You can find the
protocol description in the documentation and a sample robot in
the examples.
|
|
nettoe
networked version of Tic Tac Toe (3x3 Grid) for the console
|
Versions of package nettoe |
Release | Version | Architectures |
trixie | 1.5.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.5.1-1 | amd64,armel,armhf,i386 |
stretch | 1.5.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.5.1-2 | amd64,arm64,armhf,i386 |
bullseye | 1.5.1-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.5.1-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.5.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package nettoe: |
game | toys |
interface | text-mode |
role | program |
use | gameplaying |
|
License: DFSG free
|
NetToe is a console-based version of the classic game "Tic Tac Toe".
It's playable against computer AI, a player on the same machine or
with another player over the network. It uses a simple 3x3 board.
|
|
ninvaders
A space invaders-like game using ncurses
|
Versions of package ninvaders |
Release | Version | Architectures |
bookworm | 0.1.1-4.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.1.1-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.1.1-3 | amd64,armel,armhf,i386 |
stretch | 0.1.1-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.1.1-3 | amd64,arm64,armhf,i386 |
bullseye | 0.1.1-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.1.1-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package ninvaders: |
game | arcade |
hardware | input:keyboard |
interface | text-mode |
role | program |
scope | application |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
A Space Invaders type game with text-only graphics. Ever wanted to play
space invaders when you can't find a GUI? Now you can.
|
|
nsnake
classic snake game on the terminal
|
Versions of package nsnake |
Release | Version | Architectures |
stretch | 3.0.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 3.0.1-2 | amd64,arm64,armhf,i386 |
bullseye | 3.0.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.0.1-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 3.0.1-2 | amd64,armel,armhf,i386 |
trixie | 3.0.1-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 3.0.1-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package nsnake: |
uitoolkit | ncurses |
|
License: DFSG free
|
nsnake is a clone of the snake game found on old cellphones. It is
played on the command-line with textual interface, thanks to ncurses.
Features high-scores, several game modes, a GUI-like interface and
custom levels.
|
|
nudoku
ncurses based sudoku games
|
Versions of package nudoku |
Release | Version | Architectures |
bullseye | 1.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.1.0-0.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.0.0-1 | amd64,arm64,armhf,i386 |
sid | 2.1.0-0.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.1.0-0.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 0.2.5-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
upstream | 5.0.0 |
|
License: DFSG free
|
This is an ncurses based Sudoku variant.
|
|
ogamesim
|
Versions of package ogamesim |
Release | Version | Architectures |
bullseye | 1.18-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 20130107-3.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 20130107-3.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 1.18-3 | amd64,arm64,armhf,i386 |
jessie | 1.18-1 | amd64,armel,armhf,i386 |
bookworm | 20130107-3.2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package ogamesim: |
game | strategy |
role | program |
use | gameplaying |
|
License: DFSG free
|
Console battles simulator for the online MMORG Ogame (strategic
space simulation game): http://ogame.org. It allows to perform the
battles simulation between one player and another one player
(Multi-combat mode is not supported).
The simulator can integrate in a script bot or can be used just
for the battle result calculation.
|
|
omega-rpg
text-based roguelike game
|
Versions of package omega-rpg |
Release | Version | Architectures |
stretch | 0.90-pa9-16 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 0.90-pa9-19 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.90-pa9-17 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.90-pa9-16 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 0.90-pa9-15 | amd64,armel,armhf,i386 |
buster | 0.90-pa9-16 | amd64,arm64,armhf,i386 |
sid | 0.90-pa9-19 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package omega-rpg: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Omega is a complex rogue-style game of dungeon exploration. Unlike other such
games, there are a number of ways to "win", depending on various actions
taken during play. The ways you can get your name on the high score board
include becoming the highest ranked head of a guild, sect, college, etc., as
well as gaining the most points figured from possessions and experience. The
game (via the oracle) may impose some structure on your exploration, but you
need not follow all of the oracle's advice. There is a "total winner"
status, by the way.
|
|
open-adventure
colossal cave adventure, the 1995 430-point version
|
Versions of package open-adventure |
Release | Version | Architectures |
bookworm | 1.12-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.4+git20170917.0.d512384-2 | amd64,arm64,armhf,i386 |
bullseye | 1.9-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 1.20 |
|
License: DFSG free
|
This is the last descendent of the original 1976 Colossal Cave
Adventure worked on by the original authors -- Crowther & Woods.
It has sometimes been known as Adventure 2.5. The original PDP-10
name 'advent' is used for the built program to avoid collision with
the BSD Games version.
|
|
pacman4console
ncurses-based pacman game
|
Versions of package pacman4console |
Release | Version | Architectures |
bookworm | 1.3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
stretch | 1.3-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.3-1 | amd64,arm64,armhf,i386 |
sid | 1.3-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 1.3-1 | amd64,armel,armhf,i386 |
Debtags of package pacman4console: |
game | arcade |
hardware | input:keyboard |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Pacman4Console is a simple pacman game for the terminal.
It is played on the command-line, with ASCII character graphics.
It has nine levels by default, and you can make your own with
its own level editor.
|
|
pacvim
pacman game concept with vim command
|
Versions of package pacvim |
Release | Version | Architectures |
bookworm | 1.1.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.1.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.1.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.1.1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
|
License: DFSG free
|
PacVim is a game that teaches you vim commands. You must
move pacman (the green cursor) to highlight each word on
the gameboard while avoiding the ghosts (in red).
Vim is a great tool to write and edit code, but many people, including me,
struggled with the steep learning curve. I did not find a fun, free way to
learn about the vim commands in-depth, and thus, PacVim was born. Inspired by
the classic, PacMan, PacVim is a game that'll give anyone plenty of practice
with the vim commands while being a ton of fun to play.
|
|
petris
Peter's Tetris - a Tetris(TM) clone
|
Versions of package petris |
Release | Version | Architectures |
sid | 1.0.1-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.0.1-8 | amd64,armel,armhf,i386 |
stretch | 1.0.1-10 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.0.1-10 | amd64,arm64,armhf,i386 |
bullseye | 1.0.1-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.0.1-11 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.0.1-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package petris: |
game | tetris |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Petris supports colours and even features a highscore list.
|
|
piu-piu
Horizontal scroller game in bash for cli.
|
Versions of package piu-piu |
Release | Version | Architectures |
bullseye | 1.0-1.1 | all |
sid | 1.0-1.1 | all |
trixie | 1.0-1.1 | all |
bookworm | 1.0-1.1 | all |
buster | 1.0-1 | all |
|
License: DFSG free
|
This is an Old School horizontal scroller 'Shoot Them All' game in bash.
With multiplayer mode. You have to defeat 100 aliens to fight with Boss.
Netcat is used for client-server exchange in multiplayer mode.
So netcat have to be installed on system if you wish to play with friend.
And terminals on both hosts have to be with equal dimensions.
|
|
robotfindskitten
Zen Simulation of robot finding kitten
|
Versions of package robotfindskitten |
Release | Version | Architectures |
stretch | 1.7320508.406-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 2.8284271.702-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.8284271.702-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.8284271.702-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.8284271.702-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.7182818.701-1 | amd64,arm64,armhf,i386 |
jessie | 1.7320508.406-3.1 | amd64,armel,armhf,i386 |
Debtags of package robotfindskitten: |
game | simulation |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
In this simulation, you play the part of robot. Your task is to
complete the simulation by finding kitten, as is your destiny, and
indeed your wont. You (robot) are represented by the # character, and
you move around with the arrow keys touching things. If the thing you
touch is kitten, you get a cute little animation (which was cuter in
the DOS version) and the simulation ends. Otherwise, you get a brief
description of what it is you touched.
|
|
slashem
|
Versions of package slashem |
Release | Version | Architectures |
jessie | 0.0.7E7F3-7 | amd64,armel,armhf,i386 |
sid | 0.0.7E7F3-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.0.7E7F3-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.0.7E7F3-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.0.7E7F3-9 | amd64,arm64,armhf,i386 |
stretch | 0.0.7E7F3-9 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
upstream | 008e0f1 |
Debtags of package slashem: |
game | rpg, rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | entertaining |
|
License: DFSG free
|
Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM)
is a role-playing game where you control a single character. The
interface and gameplay are similar in style to Rogue, ADOM, Angband
and, of course, Nethack. You control the actions through the
keyboard and view the world from an overhead perspective.
The problem: The Amulet of Yendor has been stolen. Not only
that but it appears that the Wizard of Yendor (not a nice person),
who took the amulet, is hiding in the Dungeons of Doom (not a
friendly place).
This package contains the basic ASCII interface. For more fancy
graphical interfaces see
slashem-x11 - Simple graphic interface using Xaw
slashem-sdl - Graphical interface using SDL
|
|
sudoku
|
Versions of package sudoku |
Release | Version | Architectures |
sid | 1.0.5-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.0.1-5 | amd64,armel,armhf,i386 |
bookworm | 1.0.5-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.0.5-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.0.5-2 | amd64,arm64,armhf,i386 |
stretch | 1.0.5-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 1.0.5-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package sudoku: |
game | puzzle |
interface | text-mode |
role | program |
scope | utility |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
This sudoku puzzle generator/solver features:
- character based (curses) interface;
- cross-platform (Minix, Unix, Windows) with full source code (ANSI C);
- generates hints upon request;
- classification of board difficulty (very easy, easy, medium, hard or
fiendish);
- generation of new boards;
- easy entry of boards published in newspapers, Internet, ...;
- multiple output formats (text, csv, HTML, PostScript).
|
|
tetrinet-client
textmode client for tetrinet, a multiplayer tetris-like game
|
Versions of package tetrinet-client |
Release | Version | Architectures |
sid | 0.11+CVS20070911-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.11+CVS20070911-1 | amd64,armel,armhf,i386 |
stretch | 0.11+CVS20070911-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.11+CVS20070911-2 | amd64,arm64,armhf,i386 |
bullseye | 0.11+CVS20070911-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.11+CVS20070911-2.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.11+CVS20070911-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package tetrinet-client: |
game | tetris |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
tetrinet-client is a textmode client for the multiplayer tetris version called
tetrinet. This client is able to play both in tetrifast and the original
version of the game. Please notice that you need at least 50 lines to be able
to play it.
|
|
tint
Tetris clone for text based terminal
|
Versions of package tint |
Release | Version | Architectures |
jessie | 0.04+nmu1 | amd64,armel,armhf,i386 |
sid | 0.07 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.07 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.07 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.06 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.05 | amd64,arm64,armhf,i386 |
stretch | 0.04+nmu1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package tint: |
game | tetris |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
TINT Is Not Tetris(tm) ...at least the name isn't.
As the title suggests, this is a clone of the original tetris game
written by Alexey Pajitnov, Dmitry Pavlovsky, and Vadim Gerasimov.
The game is as close to the original as possible, but there are a few
differences. Nevertheless, it's probably the closest to the original
that you'll ever find in the UNIX world...
|
|
tintin++
classic text-based MUD client
|
Versions of package tintin++ |
Release | Version | Architectures |
trixie | 2.02.20-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.02.20-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 2.01.5-2 | amd64,arm64,armhf,i386 |
bullseye | 2.02.03-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.01.0-1 | amd64,armel,armhf,i386 |
stretch | 2.01.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.02.20-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package tintin++: |
game | mud |
interface | text-mode |
network | client |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Tintin++ is telnet client specialized to play MUDs (Multi-User Dungeons).
It has scripting support, tab-completion, internal chat, and takes
advantage of the GNU readline library.
You can find a complete set of commands and features in the Tintin++ manual,
in /usr/share/doc/tintin++.
|
|
trader
simple game of interstellar trading
|
Versions of package trader |
Release | Version | Architectures |
trixie | 7.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 7.18-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 7.16-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 7.18-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 7.20 |
|
License: DFSG free
|
Star Traders is a simple game of interstellar trading, where the
objective is to create companies, buy and sell shares, borrow and repay
money, in order to become the wealthiest player (the winner).
|
|
tty-solitaire
ncurses-based klondike solitaire game
|
Versions of package tty-solitaire |
Release | Version | Architectures |
trixie | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.3.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
|
License: DFSG free
|
Play solitaire in your favorite terminal,
screen/tmux or even in a remote SSH session.
|
|
vitetris
Virtual terminal *tris clone
|
Versions of package vitetris |
Release | Version | Architectures |
buster | 0.57.2-2 | amd64,arm64,armhf,i386 |
trixie | 0.59.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.59.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.59.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 0.59.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
|
License: DFSG free
|
Vitetris is a terminal-based Tetris game. It can be played by one or two
players, over the network or on the same keyboard.
Vitetris comes with more features and options than might be expected from
a simple text mode game. Full input control, customizable appearance,
netplay where both players can choose difficulty (level and height) --
unless you must have sound (or just don't like Tetris), you won't be
disappointed.
Rotation, scoring, levels and speed should resemble the early Tetris games
by Nintendo, with the addition of a short lock delay which makes it
possible to play at higher levels. (It does not make it possible to
prevent the piece from ever locking by abusing lock delay resets.)
|
|
|