Summary
rogue
Debians Fantasy-Rollenspiele
Dieses Metapaket wird Dungeon-Crawling-Spiele im Geiste
von Rogue installieren.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
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Debian Games rogue packages
Official Debian packages with high relevance
allure
near-future Sci-Fi roguelike and tactical squad game
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Versions of package allure |
Release | Version | Architectures |
trixie | 0.11.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 0.8.3.0-3 | amd64,arm64,armhf,i386 |
bullseye | 0.9.5.0-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.11.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.11.0.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
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License: DFSG free
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Allure of the Stars is a near-future Sci-Fi roguelike and tactical
squad game.
Not a single picture in this game. You have to imagine everything
yourself, like with a book (a grown-up book, without pictures).
Once you learn to imagine things, though, you can keep exploring
and mastering the world and making up stories for a long time.
The game is written in Haskell using the free software LambdaHack engine.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
are high replayability and auto-balancing through procedural
content generation and persistent content modification
based on player behaviour. Contributions are welcome.
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angband
Single-player, text-based, dungeon simulation game
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Versions of package angband |
Release | Version | Architectures |
buster | 3.5.1-2.3 | amd64,arm64,armhf,i386 |
jessie | 3.3.2-2.1 | amd64,armel,armhf,i386 |
stretch | 3.5.1-2.2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 4.2.5+dfsg1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 4.2.5+dfsg1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 3.5.1-2.5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 3.5.1-2.4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package angband: |
game | rpg, rpg:rogue |
interface | text-mode, x11 |
role | program |
uitoolkit | ncurses, xlib |
use | gameplaying |
x11 | application |
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License: DFSG free
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Angband is a single-player, text-based, dungeon simulation derived
from the game Moria, which was in turn based on Rogue. It is
often described as a "roguelike" game because the look and feel of
the game is still quite similar to Rogue (though there are now graphical
tiles available if you dislike ASCII gaming). Angband has been in more or
less continuous development since the early 1990s.
The ultimate goal of the game is to develop a character strong enough
to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
you will receive the exalted status of "winner" and your character may
retire. To achieve this you will need to explore numerous dungeon levels,
defeat many foes and sift through a great deal of treasure.
Angband is a reference to Morgoth's "prison of iron" in the world of
Middle-Earth, created by J.R.R. Tolkien.
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boohu
Break Out Of Hareka's Underground -- a roguelike game
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Versions of package boohu |
Release | Version | Architectures |
buster | 0.12.0-1 | amd64,arm64,armhf,i386 |
sid | 0.13.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.13.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.13.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.13.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 0.14.0 |
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License: DFSG free
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Break Out Of Hareka's Underground (Boohu) is a roguelike game mainly
inspired from DCSS and its tavern, with some ideas from Brogue, but aiming
for very short games, almost no character building, and a simplified
inventory.
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cataclysm-dda-sdl
post-apocalyptic roguelike game - SDL interface
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Versions of package cataclysm-dda-sdl |
Release | Version | Architectures |
experimental | 0.H~rc1-1 | amd64,arm64,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.F-3-9 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.G-5 | amd64,arm64,mips64el,ppc64el,riscv64,s390x |
trixie | 0.G-5 | amd64,arm64,mips64el,ppc64el,riscv64,s390x |
buster | 0.C+git20190228.faafa3a-2 | amd64,arm64,armhf,i386 |
bullseye | 0.E-3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
While some have described it as a "zombie game", there's far more to Cataclysm
than that. Struggle to survive in a harsh, persistent, procedurally generated
world. Scavenge the remnants of a dead civilization for food, equipment, or,
if you're lucky, a vehicle with a full tank of gas to get you the hell out of
Dodge. Fight to defeat or escape from a wide variety of powerful monstrosities,
from zombies to giant insects to killer robots and things far stranger and
deadlier, and against the others like yourself, that want what you have...
This package contains the graphical SDL2-based interface.
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crawl
Dungeon Crawl, a text-based roguelike game
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Versions of package crawl |
Release | Version | Architectures |
buster | 0.23.0-1 | amd64,arm64,armhf,i386 |
bullseye | 0.26.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.28.0-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.15.1-1 | amd64,armel,armhf,i386 |
stretch | 0.19.3-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package crawl: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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Crawl is a fun game in the grand tradition of games like Rogue, Hack, and
Moria. Your objective is to travel deep into a subterranean cave complex and
retrieve the Orb of Zot, which is guarded by many horrible and hideous
creatures.
This is the console version. For tiles, use crawl-tiles instead.
This is the Stone Soup version of Dungeon Crawl.
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gearhead
roguelike mecha role playing game, console version
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Versions of package gearhead |
Release | Version | Architectures |
stretch | 1.302-3 | amd64,arm64,armel,armhf,i386 |
jessie | 1.100-2 | amd64,armel,armhf,i386 |
bookworm | 1.310-3 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
trixie | 1.310-3 | amd64,arm64,armel,armhf,i386,ppc64el |
sid | 1.310-3 | amd64,arm64,armel,armhf,i386,ppc64el |
bullseye | 1.310-2 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
buster | 1.310-1 | amd64,arm64,armhf,i386 |
Debtags of package gearhead: |
game | rpg:rogue |
interface | text-mode |
role | program |
scope | application |
use | gameplaying |
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License: DFSG free
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A century and a half ago the Earth was nearly destroyed by nuclear
war. Now, a federation of free city-states has begun to restore
civilization. However, there are forces operating in the darkness
which will unleash the horrors of the past age in a bid to determine
the future of the human race.
Features of the game include random storyline generation, richly
detailed character generation, complex NPC interaction, and of course
over 150 different mechanical designs ranging from jet fighters to
giant robots to city-smashing tanks.
This is the console version. For graphics, use gearhead-sdl instead.
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gearhead2
roguelike mecha role playing game in space
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Versions of package gearhead2 |
Release | Version | Architectures |
buster | 0.701-1 | amd64,arm64,armhf,i386 |
bullseye | 0.701-2 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
bookworm | 0.701-2 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
sid | 0.701-2 | amd64,arm64,armel,armhf,i386,ppc64el |
jessie | 0.628-1 | amd64,armel,armhf,i386 |
stretch | 0.630-2 | amd64,arm64,armel,armhf,i386 |
Debtags of package gearhead2: |
game | rpg:rogue |
interface | text-mode |
role | program |
scope | application |
use | gameplaying |
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License: DFSG free
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Set a century and a half after nuclear war, you can explore a world
where various factions compete to determine the future of the human
race. Major features include random plot generation, a detailed
character system, and over two hundred customizable mecha designs.
GearHead 2 is set five years after the events of GearHead 1. It is
currently under development and is initially set in the L5 Orbital
Pattern.
This is the console version. For graphics, use gearhead2-sdl
instead.
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hearse
Tauscht Nethack-Bones-Dateien mit anderen Spielern aus
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Versions of package hearse |
Release | Version | Architectures |
sid | 1.5+debian1-2 | all |
jessie | 1.5-8.1 | all |
stretch | 1.5-8.3 | all |
buster | 1.5-8.3 | all |
bullseye | 1.5-8.3 | all |
bookworm | 1.5+debian1-2 | all |
trixie | 1.5+debian1-2 | all |
Debtags of package hearse: |
game | rpg:rogue |
interface | commandline |
role | program |
scope | utility |
use | downloading, gameplaying |
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License: DFSG free
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Nethack speichert manchmal das Level, in dem sie sterben (einschließlich
Ihrem Inventar, was Sie tötete und Ihren Geist) in einer »Bones«-Datei.
Diese Dateien werden in späteren Nethack-Spielen wieder geladen. Wenn Sie
der einzige Nethack-Spieler in Ihrem System sind, werden Sie nur auf
Bones-Dateien stoßen, die Sie selbst erzeugt haben.
Mit Hearse können Sie automatisch Bones-Dateien mit anderen
Nethack-Spielern austauschen. Beim Start lädt es alle Bones-Dateien, die
es auf Ihrem System findet, hoch und lädt dann alle Bones-Dateien herunter,
die der Server zu geben bereit ist. Schauen Sie für weitere Informationen
auf http://www.argon.org/~roderick/hearse/.
Eine wichtige Sache ist, dass Hearse standardmäßig dazu führen wird, dass
Sie mehr Bones-Dateien haben als ohne Hearse. Dies ändert die
Ausgewogenheit im Spiel und wird von vielen Spielern als geringfügiges
Schummeln betrachtet. Sie können dies verhindern, in dem Sie die Option
--delete-uploaded verwenden, wobei Sie dann allerdings niemals auf Ihre
eigenen Bones-Dateien treffen werden.
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hyperrogue
non-euclidean graphical rogue-like game
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Versions of package hyperrogue |
Release | Version | Architectures |
bookworm | 12.0q-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 4.2+dfsg-1 | amd64,armel,armhf,i386 |
sid | 12.1q-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 12.1q-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 8.3j+dfsg-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 10.4j-1 | amd64,arm64,armhf,i386 |
bullseye | 11.3o-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 13.0v |
Debtags of package hyperrogue: |
uitoolkit | sdl |
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License: DFSG free
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HyperRogue is a game in which the player collects treasures and fights
monsters -- rogue-like but for the fact that it is played on the hyperbolic
plane and not in euclidean space.
In HyperRogue, the player can move through different parts of the world, which
are home to particular creatures and may be subject to own rules of "physics".
While it can use ASCII characters to display the world the classical rogue
symbols, the game needs graphics to render the non-euclidean world.
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lambdahack
tactical squad ASCII roguelike dungeon crawler game engine
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Versions of package lambdahack |
Release | Version | Architectures |
bullseye | 0.9.5.0-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.11.0.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.11.0.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.11.0.0-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.8.3.0-4 | amd64,arm64,armhf,i386 |
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License: DFSG free
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LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack.github.io.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
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meritous
action-adventure dungeon crawl game
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Versions of package meritous |
Release | Version | Architectures |
jessie | 1.4-1 | amd64,armel,armhf,i386 |
bullseye | 1.5-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.5-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.5-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.5-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 1.5-1 | amd64,arm64,armhf,i386 |
stretch | 1.4-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package meritous: |
game | rpg:rogue |
role | program |
uitoolkit | sdl |
use | gameplaying |
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License: DFSG free
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Far below the surface of the planet is a secret. A place of limitless
power. Those that seek to control such a utopia will soon bring an end
to themselves. Seeking an end to the troubles that plague him, PSI
user MERIT journeys into the hallowed Orcus Dome in search of answers.
Meritous is a action-adventure game with simple controls but a
challenge to find a balance of power verses recovery time during
real-time battles. Set in a procedurally generated world, the player
can explore thousands of rooms in search of powerful artifacts, tools
to help them, and to eventually free the Orcus Dome from evil.
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moria
Rogue-like game with an infinite dungeon, also known as umoria
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Versions of package moria |
Release | Version | Architectures |
buster | 5.7.10+20181022-3 | amd64,arm64,armhf,i386 |
jessie | 5.6.debian.1-2 | amd64,armel,armhf,i386 |
stretch | 5.6.debian.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 5.7.13-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package moria: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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A single player roguelike game with a regenerating dungeon, moria is the
predecessor of angband with a full-screen, text-based, turn-based
interface. It features scrolling maps, and an infinite (constantly
regenerated) dungeon.
Moria's dungeons are populated by monsters, some of which are inspired by
J.R.R. Tolkien's books. The goal of the game is to find and kill the
Balrog, whereupon the player is crowned King. Your player can be created
from a combination of 8 races (human, half-elf, elf, halfling, gnome,
dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue,
ranger, paladin), and is measured by 6 attributes (strength, dexterity,
intelligence, wisdom, constitution, and charisma).
Despite the package name, this is actually Umoria (Unix moria).
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nethack-x11
»Dungeon Crawl«-Spiel - X11-Oberfläche
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Versions of package nethack-x11 |
Release | Version | Architectures |
bullseye | 3.6.6-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.6.6-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 3.6.7-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 3.6.7-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 3.4.3-15 | amd64,armel,armhf,i386 |
stretch | 3.6.0-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 3.6.1-1 | amd64,arm64,armhf,i386 |
Debtags of package nethack-x11: |
game | rpg:rogue |
interface | text-mode, x11 |
role | program |
uitoolkit | athena, ncurses |
use | gameplaying |
x11 | application |
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License: DFSG free
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Nethack ist ein wundervoll dummes, dennoch einfach süchtig machendes,
Abenteuerspiel im »Verließe und Drachen«-Stil (dungeons & dragons). Sie
können die Rolle eines aggressiven Kämpfers, Zauberers oder einer der
anderen unzähligen Klassen spielen und kämpfen sich Ihren Weg entlang, um
das Amulett von Yendor (versuchen Sie DAS mal rückwärts auszusprechen!) für
ihren Gott wiederzuerlangen. Auf dem Weg können sie einem oder zwei
Quantenmechanikern begegnen, oder möglicherweise einer mikroskopischen
Weltraumflotte, oder - mit RICHTIG viel Glück - dem ausgehungerten
Bugblatter-Biest von Traal.
Sie sollten ein Frontend für NetHack installieren, wenn Sie es spielen
wollen. Jedes Frontend enthält die ursprüngliche nicht-grafische Version.
Die Frontends können parallel installiert werden:
- nethack-console: keine Grafik, nur pures NetHack;
- nethack-x11 : die ursprüngliche grafische X11/Athena-Version;
- nethack-qt : Qt-Version.
Dieses Paket enthält die Text- und die grafische X11/Athena-Version von
Nethack.
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omega-rpg
text-based roguelike game
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Versions of package omega-rpg |
Release | Version | Architectures |
stretch | 0.90-pa9-16 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.90-pa9-17 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.90-pa9-16 | amd64,arm64,armhf,i386 |
jessie | 0.90-pa9-15 | amd64,armel,armhf,i386 |
bullseye | 0.90-pa9-16 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.90-pa9-19 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.90-pa9-19 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package omega-rpg: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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Omega is a complex rogue-style game of dungeon exploration. Unlike other such
games, there are a number of ways to "win", depending on various actions
taken during play. The ways you can get your name on the high score board
include becoming the highest ranked head of a guild, sect, college, etc., as
well as gaining the most points figured from possessions and experience. The
game (via the oracle) may impose some structure on your exploration, but you
need not follow all of the oracle's advice. There is a "total winner"
status, by the way.
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slashem
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Versions of package slashem |
Release | Version | Architectures |
stretch | 0.0.7E7F3-9 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.0.7E7F3-7 | amd64,armel,armhf,i386 |
bullseye | 0.0.7E7F3-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.0.7E7F3-11 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.0.7E7F3-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.0.7E7F3-9 | amd64,arm64,armhf,i386 |
upstream | 008e0f1 |
Debtags of package slashem: |
game | rpg, rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | entertaining |
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License: DFSG free
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Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM)
is a role-playing game where you control a single character. The
interface and gameplay are similar in style to Rogue, ADOM, Angband
and, of course, Nethack. You control the actions through the
keyboard and view the world from an overhead perspective.
The problem: The Amulet of Yendor has been stolen. Not only
that but it appears that the Wizard of Yendor (not a nice person),
who took the amulet, is hiding in the Dungeons of Doom (not a
friendly place).
This package contains the basic ASCII interface. For more fancy
graphical interfaces see
slashem-x11 - Simple graphic interface using Xaw
slashem-sdl - Graphical interface using SDL
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