Summary
adventure
This metapackage will install adventure games, interpreter and engines.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
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Debian Games adventure packages
Official Debian packages with high relevance
beneath-a-steel-sky
jogo clássico de aventura e ficção científica aponte e atire 2D
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Versions of package beneath-a-steel-sky |
Release | Version | Architectures |
bullseye | 0.0372-8 | all |
buster | 0.0372-7 | all |
stretch | 0.0372-6 | all |
jessie | 0.0372-5 | all |
sid | 0.0372-8 | all |
trixie | 0.0372-8 | all |
bookworm | 0.0372-8 | all |
Debtags of package beneath-a-steel-sky: |
game | adventure |
hardware | input:mouse |
role | program |
use | gameplaying |
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License: DFSG free
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Um "thriller" de ficção-científica ambientado numa visão pós-apocalíptica
e tristonha do futuro, Beneath a Steel Sky te leva a "Union City",
um lugar onde o egoísmo, a rivalidade e a corrupção de seus cidadãos
já são lugar-comum, e aqueles que podem pagar vivem no subsolo,
longe da poluição e dos problemas sociais que empesteiam a cidade.
Você assume o papel de Robert Foster, um exilado (em termos) da cidade
desde criança, que foi criado no remoto "lado de fora", chamado
simplesmente de "o abismo". A mãe de Robert o levaria de Union City,
quando criança, para Hobart, mas o helicóptero que os levava caiu no
caminho, causando a infeliz morte de sua mãe, mas ele sobreviveu, e
acabou sendo adotado por uma tribo do abismo.
Anos mais tarde, a polícia de Union City apareceu e abduziu Robert, matando
sua tribo no processo; ao chegar à cidade, o helicóptero que os levava
sofre um acidente e Robert escapa, no alto de um bloco de torres, no
meio da cidade, ele parte para descobrir a verdade sobre seu passado,
e para buscar vingança pelo assassinato de sua tribo.
Este pacote contém somente os dados do jogo. O motor do jogo é fornecido
pelo ScummVM.
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bsdgames
collection of classic textual unix games
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Versions of package bsdgames |
Release | Version | Architectures |
trixie | 2.17-34 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 2.17-25 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.17-28 | amd64,arm64,armhf,i386 |
bullseye | 2.17-28 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.17-22 | amd64,armel,armhf,i386 |
bookworm | 2.17-29 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 2.17-34 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package bsdgames: |
game | adventure, board, puzzle, rpg, simulation, sport, toys, typing |
interface | commandline, text-mode |
role | program |
suite | bsd |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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This is a collection of some of the text-based games and amusements that
have been enjoyed for decades on unix systems.
It includes these programs: adventure, arithmetic, atc, backgammon,
battlestar, caesar, canfield, cribbage, dab, go-fish, gomoku, hack, hangman,
pom, primes, quiz, robots, sail, snake, tetris, trek, worm, wtf, wump
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dmagnetic
Interpreter to play textadventures from Magnetic Scrolls in glorious ANSI Art
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Versions of package dmagnetic |
Release | Version | Architectures |
bullseye | 0.30-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.37-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.37-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.36-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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dMagnetic is a Magnetic Scrolls Interpreter. It allows one to play classic
text adventures such as "The Pawn", "The Guild of Thieves", "Fish!", "Myth",
"Jinxter", "Corruption" and "Wonderland" in a terminal window. The beautiful
graphics are being rendered in glorious ANSI art.
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drascula
Um game clássico de aventura 2D do tipo apontar e clicar - versão em Inglês
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Versions of package drascula |
Release | Version | Architectures |
buster | 1.0+ds3-1 | all |
sid | 1.0+ds4-2 | all |
trixie | 1.0+ds4-2 | all |
bookworm | 1.0+ds4-2 | all |
jessie | 1.0+ds2-1 | all |
stretch | 1.0+ds2-2 | all |
bullseye | 1.0+ds4-1 | all |
Debtags of package drascula: |
game | adventure |
hardware | input:mouse |
role | app-data |
use | gameplaying |
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License: DFSG free
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Drascula: O Vampiro contra-ataca é um divertido clássico jogo de aventura
2D do tipo apontar e clicar, liberado primeiramente pela Alcachofa Soft
S.L. em 1996.
Em Drascula você joga como John Hacker, um agente de estado britânico, que
quer encontrar-se com uma garota loira gostosa que foi raptada pelo notório
vampiro Conde Drascula e você embarca nesta divertida e perigosa busca para
resgatá-la.
Infelizmente Hacker não tem idéia dos reais objetivos de Drascula:
Dominando o mundo e demonstrando que é mais diabólico que seu irmão Vlad.
Esta é uma versão em inglês de Drascula: O Vampiro Contra-Ataca. Como
características tem saída de voz e legendas.
Por favor instale o pacote drascula-music para ter uma música de fundo no
jogo. Há linguagens adicionais disponíveis com legendas em espanhol,
alemão, francês e italiano.
Nota : Este pacote contêm somente os dados do jogo. O motor do jogo é
fornecido pela ScummVM.
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fizmo-sdl2
SDL2-based Z-machine interpreter for Infocom/Inform games
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Versions of package fizmo-sdl2 |
Release | Version | Architectures |
bookworm | 0.8.5-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.8.5-2 | amd64,arm64,armhf,i386 |
sid | 0.8.5-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.8.5-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 0.8.5-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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This is a SDL2-based Z-Machine interpreter. It is used to play old Infocom
text adventures (except version 6) and modern interactive fiction as
created by the Inform compiler. Using the freetype2 engine, it allows for
proportional font display and supports antialiasing, subpixel-rendering
and provides HiDPI support. For more information about interactive
fiction -- and to download many storyfiles -- see http://www.ifarchive.org.
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flight-of-the-amazon-queen
classic 2D point and click fantasy adventure game
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Versions of package flight-of-the-amazon-queen |
Release | Version | Architectures |
bookworm | 1.0.0-9 | all |
jessie | 1.0.0-8 | all |
stretch | 1.0.0-8 | all |
buster | 1.0.0-8 | all |
bullseye | 1.0.0-9 | all |
trixie | 1.0.0-9 | all |
sid | 1.0.0-9 | all |
Debtags of package flight-of-the-amazon-queen: |
game | adventure |
hardware | input:mouse |
role | app-data |
use | gameplaying |
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License: DFSG free
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Flight of the Amazon Queen is a 2D point-and-click adventure game set
in the 1940s, originally published for DOS and the Amiga.
You assume the role of Joe King, a pilot for hire who is given the job
of flying Faye Russell (a famous movie star) into the Amazon jungle for
a photo shoot. Of course, things never go according to plans. After an
unfortunate turn of events they find themselves stranded in the heart
of the Amazon jungle, where Joe will embark on a quest to rescue a
kidnapped princess and in the process, discover the true sinister
intentions of a suspiciously located Lederhosen company. In a rich 2D
environment, Joe will cross paths with a variety of unlikely jungle
inhabitants including, but not limited to, a tribe of Amazon women and
6-foot-tall pygmies.
Note that this package only contains game-data. The game engine is
provided by ScummVM.
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freedink
humorous top-down adventure and role-playing game
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Versions of package freedink |
Release | Version | Architectures |
jessie | 108.4-1 | all |
sid | 109.6-6 | all |
trixie | 109.6-6 | all |
bookworm | 109.6-4 | all |
bullseye | 109.6-3 | all |
buster | 109.6-1 | all |
stretch | 108.4+dfsg-3 | all |
Debtags of package freedink: |
game | adventure, rpg |
role | metapackage |
suite | gnu |
uitoolkit | sdl |
use | gameplaying |
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License: DFSG free
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Dink Smallwood is an adventure/role-playing game, similar to classic
Zelda, made by RTsoft. Besides twisted humor, it includes the actual
game editor, allowing players to create hundreds of new adventures
called Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package is a metapackage to install the game, its data and a
front-end to manage game options and D-Mods.
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frotz
interpreter of Z-code story-files
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Versions of package frotz |
Release | Version | Architectures |
bullseye | 2.53+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.54+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.54+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.54+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 2.43-4 | amd64,armel,armhf,i386 |
stretch | 2.44-0.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.44-1 | amd64,arm64,armhf,i386 |
Debtags of package frotz: |
devel | interpreter |
game | adventure |
interface | text-mode |
role | program |
scope | utility |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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Frotz interprets Z-code story-files, which are usually text adventure
games (although a few arcade-style Z-code games have been written).
Examples of such story files include the adventure games published by
Infocom, as well as any games produced by compilers to this format,
such as Inform. You can find a number of Inform-compiled games up for
anonymous FTP at ftp://ftp.ifarchive.org/ or HTTP at http://www.ifarchive.org/
Frotz complies with the Z Machine specification version 1.0.
This package contains the dumb and Curses versions of Frotz.
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gargoyle-free
graphical player for Interactive Fiction games
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Versions of package gargoyle-free |
Release | Version | Architectures |
trixie | 2023.1+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 2011.1b-1 | amd64,arm64,armhf,i386 |
stretch | 2011.1b-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 2011.1a-2 | amd64,armel,armhf,i386 |
bookworm | 2022.1+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 2023.1+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 2019.1.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package gargoyle-free: |
uitoolkit | gtk, sdl |
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License: DFSG free
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Gargoyle is an Interactive Fiction (text adventure) player that
supports all the major interactive fiction formats.
Most interactive fiction is distributed as portable game files. These
portable game files come in many formats. In the past, you used to
have to download a separate player (interpreter) for each format of
IF you wanted to play. Instead, Gargoyle provides unified player.
Gargoyle is based on the standard interpreters for the formats it
supports: .taf (Adrift games, played with Scare), .dat (AdvSys),
.agx/.d$$ (AGiliTy), .a3c (Alan3), .asl/.cas (Quest games, played
with Geas), .jacl/.j2 (JACL), .l9/.sna (Level 9), .mag (Magnetic),
.saga (Scott Adams Grand Adventures), .gam/.t3 (TADS),
*.z1/.z2/.z3/.z4/.z5/.z6/.z7/.z8 (Inform Z-Machine games, played with
Frotz, Nitfol or Bocfel), .ulx/.blb/.blorb/.glb/.gblorb (Inform or
Superglús games compiled to the Glulxe VM in Blorb archives, played
with Git or Glulxe), .zlb, .zblorb (Inform Z-Machine games in Blorb
archives, played with Frotz).
(note: do not confuse the Git Glux interpreter with the Git DVCS or
the GNU Interactive Tools)
Gargoyle also features graphics, sounds and Unicode support.
Technically all the bundled interpreters support the Glk API to
manage I/O (keyboard, graphics, sounds, file) in IF games. Gargoyle
provides a Glk implementation called garglk that displays texts and
images in a graphical Qt window, with care on typography.
Limitations:
-
While Gargoyle can display in-game pictures, it does not provide a
way to display the cover art present in some Blorb archives.
-
The TADS interpreter doesn't support HTML TADS; you can play
the games, but will miss the hyperlinks.
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glulxe
Interpreter for glulx interactive fiction
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Versions of package glulxe |
Release | Version | Architectures |
bookworm | 0.5.4-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.5.4-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 0.5.4-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.5.4-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
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License: DFSG free
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glulxe is the authoritative interpreter for the Glulx interactive fiction
VM, which is a 32-bit update of the older Z-Machine standard.
This program can play games ending with .ulx, .gblorb, .glb, .blorb,
and .blb. glulxe needs only a terminal; the optional graphics in some Glulx
games can be shown by using the package gargoyle-free instead.
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instead
Simple text adventures/visual novels engine
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Versions of package instead |
Release | Version | Architectures |
bookworm | 3.3.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.5.2+dfsg-0.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 3.5.2+dfsg-0.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 3.3.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 3.2.1-1 | amd64,arm64,armhf,i386 |
jessie | 1.9.1-1 | amd64,armel,armhf,i386 |
stretch | 1.9.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package instead: |
role | program |
uitoolkit | gtk, sdl |
use | gameplaying |
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License: DFSG free
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INSTEAD -- INterpreter of Simple TExt ADventure.
Using INSTEAD you can create and play games that could be classified
as a mix of visual novel and text quest.
Features:
- Simple story source code (Lua-based script)
- GUI interface that supports music and pictures
- Theme support
- Portability (INSTEAD depends on SDL and Lua)
Game repository: https://instead-hub.github.io/page/games/
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jzip
Text mode interpreter for Z-Code adventures
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Versions of package jzip |
Release | Version | Architectures |
buster | 210r20001005d-4 | amd64,arm64,armhf,i386 |
bullseye | 210r20001005d-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 210r20001005d-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 210r20001005d-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 210r20001005d-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 210r20001005d-3 | amd64,armel,armhf,i386 |
stretch | 210r20001005d-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package jzip: |
devel | interpreter |
game | adventure |
interface | text-mode |
role | program |
scope | utility |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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This package provides the jzip Z-Code interpreter required to run
Infocom or Inform-generated text adventures, although the format can
be used for more than games. It is based on the zip interpreter sources
and adapted by John D. Holder jholder@frii.com.
The ckifzs program, for checking the basic structure of save files
against the QUETZAL standard, is also included, as is the jzexe
program to create a standalone executable by gluing a Z-code file to
jzip.
For other Z-Code interpreters, also see the frotz, xzip, fizmo, and
gargoyle-free packages in Debian. The current list of interpreters
available within Debian can be viewed here:
http://packages.debian.org/stable/zcode-interpreter
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lure-of-the-temptress
classic 2D point and click fantasy adventure game
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Versions of package lure-of-the-temptress |
Release | Version | Architectures |
sid | 1.1+ds3-1 | all |
trixie | 1.1+ds3-1 | all |
stretch | 1.1+ds2-2 | all |
jessie | 1.1+ds2-1 | all |
bookworm | 1.1+ds3-1 | all |
buster | 1.1+ds2-3 | all |
bullseye | 1.1+ds2-4 | all |
Debtags of package lure-of-the-temptress: |
game | adventure |
hardware | input:mouse |
role | app-data |
use | gameplaying |
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License: DFSG free
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Lure of the Temptress was Revolution's very first adventure game and work
began on it in 1989, even before Revolution's inception as an actual games
development company.
You are Diermot, an unwilling hero who'd prefer a quiet life, and are, to all
intents and purposes, a good man. After decades of unrest the King has united
the warring factions in his kingdom and all his lands are at peace, except a
remote region around a town called Turnvale. A revolt has recently taken place
in Turnvale, a revolt orchestrated by an apprentice sorceress called Selena,
the titular temptress.
The king calls together his finest horsemen and heads off (with you in tow) to
Turnvale just to witness how hellish mercenary monsters called Skorl are
invading the town.
The king's men are defeated, the king is killed and you fall of your horse
and bang your head heavily on the ground. You have been unconscious for a
while when you realize that you are in a dingy cell guarded by a not so
friendly Skorl. Maybe it would be an idea to try and escape...
Note that this package only contains game-data. The game engine is provided by
ScummVM.
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onscripter
motor de jogos "visual novel" compatível com o NScripter
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Versions of package onscripter |
Release | Version | Architectures |
sid | 20220816-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 20140817-1 | amd64,armel,armhf,i386 |
stretch | 20161102-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 20181218-1 | amd64,arm64,armhf,i386 |
bullseye | 20200722-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 20220816-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 20220816-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package onscripter: |
game | adventure |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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ONScripter é um motor de jogo compatível com NScripter, o qual é usado
para criar e executar jogos "visual novel".
Este pacote fornece tanto a versão padrão que é para texto em japonês
quanto a versão de 1-byte, que é capaz de executar jogos com textos em
inglês.
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qtads
Qt HTML interpreter for TADS
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Versions of package qtads |
Release | Version | Architectures |
jessie | 2.1.6-1 | amd64,armel,armhf,i386 |
stretch | 2.1.6-1.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.1.7-0.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.4.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 3.4.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package qtads: |
devel | interpreter |
game | adventure |
interface | text-mode, x11 |
role | program |
scope | utility |
uitoolkit | qt |
use | gameplaying |
x11 | application |
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License: DFSG free
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This package provides an interpreter for TADS game files, using a
Qt interface. It can run either TADS 2 games (which have an
extension of .gam) or TADS 3 games (which have an extension of .t3).
See http://www.ifarchive.org/indexes/if-archiveXgamesXtads.html for a
large collection of available TADS games.
This interpreter supports HTML-TADS multimedia features. Other
features include:
- Full Unicode support for TADS 3 and HTML TADS games.
- Full text justification.
- Support for multiple user configurations, which you can switch
between at runtime.
TADS, the Text Adventure Development System, is a system for writing
and playing interactive fiction games. This means that the primary
method for interacting with the game is to type in commands, to which
the game produces a response in prose -- similar to Infocom's games
from the 1980's.
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renpy-thequestion
simple and complete Ren'Py game
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Versions of package renpy-thequestion |
Release | Version | Architectures |
bookworm | 8.0.3+dfsg-1 | all |
stretch | 6.99.12.2+dfsg-1 | all |
jessie | 6.17.6-1.1 | all |
sid | 8.2.3+dfsg-1 | all |
trixie | 8.2.3+dfsg-1 | all |
buster | 7.1.3+dfsg-2 | all |
upstream | 8.3.2 |
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License: DFSG free
|
Ren'Py is a programming language and runtime, intended to ease the creation
of visual-novel type games. It contains features that make it easy to
display thoughts, dialogue, and menus; to display images to the user; to
write game logic; and to support the saving and loading of games.
This package includes a simple and complete Ren'Py game.
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rlvm
RealLive virtual machine clone
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Versions of package rlvm |
Release | Version | Architectures |
jessie | 0.14-1 | amd64,armel,armhf,i386 |
sid | 0.14-5.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.14-5.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 0.14-2.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.14-5.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.14-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.14-3 | amd64,arm64,armhf,i386 |
Debtags of package rlvm: |
game | platform |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
interpreter. RealLive is a game engine used to write visual novels, used in
the games Kanon, Air, CLANNAD, Planetarian, Tomoyo After and Little Busters,
among many others.
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scottfree
Interpreter for Adventure International games
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Versions of package scottfree |
Release | Version | Architectures |
bookworm | 1.14-12 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.14-12 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.14-12 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.14-10.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.14-10 | amd64,arm64,armhf,i386 |
stretch | 1.14-10 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.14-9 | amd64,armel,armhf,i386 |
Debtags of package scottfree: |
game | adventure |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
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License: DFSG free
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ScottFree reads and executes TRS-80 format Scott Adams data files. It is
possible to run other formats either by writing a loader for that format or
a converter to TRS-80 format.
Most Adventure International Games are distributed as shareware and are
available from http://www.ifarchive.org/indexes/if-archiveXscott-adams.html
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scummvm
engine for several graphical adventure games
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Versions of package scummvm |
Release | Version | Architectures |
bullseye-backports | 2.7.0+dfsg-1~bpo11+1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.2.0+dfsg1-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.0.0+dfsg-2 | amd64,arm64,armhf,i386 |
jessie | 1.7.0+dfsg-2 | amd64,armel,armhf,i386 |
stretch | 1.9.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 2.8.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.8.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.7.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package scummvm: |
game | adventure |
hardware | emulation |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
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License: DFSG free
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ScummVM is a `virtual machine' for several classic graphical
point-and-click adventure games. It is designed to run Adventure Soft's
Simon the Sorcerer 1 and 2, Revolution's Beneath A Steel Sky, and games
based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion)
system. SCUMM is used for many games, including Monkey Island,
Day of the Tentacle, Sam and Max and more. See the official compatibility
list at http://www.scummvm.org/compatibility.php for a full list
of supported games.
The game data of four games compatible with ScummVM is included in Debian.
These are:
- Beneath a Steel Sky (package: beneath-a-steel-sky)
- Drascula: The Vampire Strikes Back (package: drascula)
- Flight of the Amazon Queen (package: flight-of-the-amazon-queen)
- Lure of the Temptress (package: lure-of-the-temptress)
To actually make use of ScummVM, you'll have to install one of these, or
obtain the proprietary game data for another supported game from somewhere
else.
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sdlfrotz
interpreter of Z-code story-files (SDL version)
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Versions of package sdlfrotz |
Release | Version | Architectures |
bullseye | 2.53+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.54+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.54+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 2.54+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
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License: DFSG free
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Frotz interprets Z-code story-files, which are usually text adventure
games (although a few arcade-style Z-code games have been written).
Examples of such story files include the adventure games published by
Infocom, as well as any games produced by compilers to this format,
such as Inform. You can find a number of Inform-compiled games up for
anonymous FTP at ftp://ftp.ifarchive.org/ or HTTP at http://www.ifarchive.org/
Frotz complies with the Z Machine specification version 1.0.
This package contains the SDL version of Frotz, which adds support
for graphical Z6 games.
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sludge-devkit
??? missing short description for package sludge-devkit :-(
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Versions of package sludge-devkit |
Release | Version | Architectures |
bullseye | 2.2.2-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.2.2-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.2.2-2 | amd64,arm64,armhf,i386 |
jessie | 2.2.1-1 | amd64,armel,armhf,i386 |
stretch | 2.2.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package sludge-devkit: |
devel | ide |
game | adventure |
interface | x11 |
role | program |
uitoolkit | gtk |
use | editing |
works-with | software:source |
x11 | application |
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License: DFSG free
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sludge-engine
Runtime engine for playing SLUDGE adventure games
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Versions of package sludge-engine |
Release | Version | Architectures |
bullseye | 2.2.2-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 2.2.2-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.2.2-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.2.2-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.2.1-1 | amd64,armel,armhf,i386 |
buster | 2.2.2-2 | amd64,arm64,armhf,i386 |
stretch | 2.2.1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package sludge-engine: |
game | adventure |
interface | x11 |
role | program |
use | gameplaying |
works-with | software:running |
x11 | application |
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License: DFSG free
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SLUDGE is an open source adventure game engine. It combines a scripting
language with IDE tools.
This package contains the runtime engine needed to run the games.
Freeware SLUDGE games include "Out Of Order", "Cubert Badbone, P.I." and
"The Game That Takes Place on a Cruise Ship".
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xsystem35
motor de jogos System 3.5 para X Window System
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Versions of package xsystem35 |
Release | Version | Architectures |
bullseye | 1.7.3-pre5-8 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.7.3-pre5-13 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.7.3-pre5-10 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.7.3-pre5-13 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 1.7.3-pre5-7 | amd64,arm64,armhf,i386 |
stretch | 1.7.3-pre5-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.7.3-pre5-5 | amd64,armel,armhf,i386 |
Debtags of package xsystem35: |
role | program |
uitoolkit | gtk |
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License: DFSG free
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xsystem35 é uma implementação livre do System 3.5, um motor de jogos criado
por Alice Soft. É capaz de executar muitos jogos do System 3.5.
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xzip
Interpretador dos arquivos de história no formato Infocom.
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Versions of package xzip |
Release | Version | Architectures |
buster | 1.8.2-4 | amd64,arm64,armhf,i386 |
stretch | 1.8.2-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.8.2-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.8.2-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.8.2-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.8.2-4 | amd64,armel,armhf,i386 |
bullseye | 1.8.2-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package xzip: |
devel | interpreter |
game | adventure |
interface | x11 |
role | program |
scope | utility |
use | gameplaying |
x11 | application |
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License: DFSG free
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Xzip interpreta arquivos de história (que são normalmente jogos de
aventura texto) no formato usado pela Infocom. Isso inclui os jogos
publicados pela Infocom, bem como quaisquer jogos produzidos por
compiladores para esse formato, tal como o Inform.
Este é um interpretador para X. Para modo texto, tente frotz ou jzip.
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zoom-player
player for Z-Code stories or games
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Versions of package zoom-player |
Release | Version | Architectures |
buster | 1.1.5~dfsg-5 | amd64,arm64,armhf,i386 |
bullseye | 1.1.5~dfsg-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.1.5~dfsg-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.1.5~dfsg-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.1.5~dfsg-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 1.1.5~dfsg-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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Zoom is a player for Z-Code stories or games. These are usually text
adventures (also known as interactive fiction), made popular in the
eighties by Infocom with its Zork series of games, and others.
Zoom emulates versions 3 through 8 of the Z-Machine; in particular it
supports version 6 games properly (including Arthur, Journey, Shōgun
and Zork Zero).
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Official Debian packages with lower relevance
fizmo-ncursesw
Ncurses-based Z-machine interpreter for Infocom/Inform games
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Versions of package fizmo-ncursesw |
Release | Version | Architectures |
buster | 0.7.14-2 | amd64,arm64,armhf,i386 |
stretch | 0.7.10-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.7.9-1 | amd64,armel,armhf,i386 |
trixie | 0.7.14-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.7.14-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.7.14-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.7.14-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package fizmo-ncursesw: |
uitoolkit | ncurses, sdl |
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License: DFSG free
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This is a ncurses-(text-)based Z-Machine interpreter. It is used to play
old Infocom text adventures (except version 6) and modern interactive fiction
as created by the Inform compiler. For more information about interactive
fiction -- and to download many storyfiles -- see http://www.ifarchive.org.
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scummvm-tools
coleção de ferramentas para ScummVM
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Versions of package scummvm-tools |
Release | Version | Architectures |
bookworm | 2.7.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.7.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.7.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 2.0.0-2 | amd64,arm64,armhf,i386 |
stretch | 1.9.0-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.2.0-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
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License: DFSG free
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Este pacote contém várias ferramentas que podem ser úteis em
conjunto com ScummVM.
As ferramentas incluem:
- ferramentas de compressão para recompactar os ativos dos jogos ScummVM;
- ferramentas de extração, seja para extrair recursos de ativos do jogo ou
para converter ativos de um formato para outro (por exemplo, PC Engine ou
versões do Macintosh);
- Ferramentas de análise de script de jogo.
Uma GUI é fornecida junto com as ferramentas de linha de comando.
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