Debian Games Project
Summary
chess
Debian のチェスゲーム

このメタパッケージはチェスゲームとヘルパツールをインストールします。

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games chess packages

Official Debian packages with high relevance

3dchess
3 つの盤でチェスをプレイ!
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trixie0.8.1-22amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
Debtags of package 3dchess:
gameboard, board:chess, strategy
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縦に積まれた三つの盤面があります。96 駒のうちほとんどは伝統的チェスの駒と同 じですが、二つほど追加があります。動ける方向は 26 方向あります。最高のスキル をもつ指し手以外には十分に難しいゲームとなるでしょう。

Screenshots of package 3dchess
brutalchess
3D chess game with reflection of the chessmen
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Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.

Screenshots of package brutalchess
chessx
chess database
Maintainer: Niklas Fiekas
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With ChessX you can operate your collection of chess games in many ways: browse, edit, add, organize, analyze, etc.

Current features:

  • Multi-platform. Supports Windows, Linux and Mac OS X.
  • Load and save PGN files.
  • Work with multiple databases simultaneously.
  • Browse games, including variations.
  • Enter moves, variations and comments.
  • Setup board, copy/paste FEN.
  • Search header (click on columns in game list header).
  • Display opening tree for the current position.
  • Analyze using UCI and Winboard/XBoard chess engines.
  • Observe and play games on FICS.
Screenshots of package chessx
dreamchess
三次元チェスゲーム
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DreamChess は三次元の OpenGL グラフィックが特徴であり、古典的な木製からフラット までの各種チェス盤を提供します。

Dreamer というかなり強力なチェスエンジンが含まれますが、このエンジンはあなたには チェスエンジンを利用できます。

SAN 表記を使ったオンスクリーンの移動リスト、アンドゥ機能や PGN フォーマットでのゲーム 保存といった他の機能も含まれます。

eboard
??? missing short description for package eboard :-(
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The package is enhanced by the following packages: phalanx
Screenshots of package eboard
ethereal-chess
UCI-compliant chess engine
Maintainer: Jose G. López
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Ethereal is an UCI-compliant chess engine. It uses the traditional alpha-beta framework in addition to a variety of pruning, reduction, extension, and other improvements. It's greatly influenced from Crafty, Stockfish, TSCP, MadChess and Fruit.

fairy-stockfish
chess variant engine including support for Chess, Shogi and XiangQi variants
Maintainer: Yann Dirson
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Fairy-Stockfish is a chess variant engine derived from Stockfish designed for the support of fairy chess variants and easy extensibility with more games. It can play various regional, historical, and modern chess variants as well as games with user-defined rules. For compatibility with graphical user interfaces it supports the UCI, UCCI, USI, and CECP/XBoard protocols.

The goal of the project is to create an engine supporting a large variety of chess-like games, equipped with the powerful search of Stockfish. Despite its generality the playing strength is on a very high level in almost all supported variants. Due to its multi-protocol support Fairy-Stockfish works with almost any chess variant GUI.

Variants larger than 8x8 are only supported on 64-bit platforms.

fairymax
xboard 互換のチェスおよび変則チェスエンジン
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Fairymax はチェスおよび変則チェスを遊ぶためのプログラムです。 xboard/winboard チェスエンジンプロトコルを通信に用います。「通常」のチェス (Mad-queen バリアントとも) の他にも、カパブランカチェス、ゴシックチェス、ナイトメア、 シリンダーチェス、ベロリナチェス、スーパーチェス、クーリエチェスを遊ぶことが できます。

fruit
チェスのコマの動きを計算するチェスエンジン
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非常に強いチェスエンジンであり、第 13 回世界コンピュータチェス チャンピョンシップ 2005 で第二位を占めました。 チェスエンジンの通信プロトコルである UCI (ユニバーサルチェスインターフェイス) を利用しています。この事実は、このプログラムとの対戦時には、knights のような UCI を利用可能なインターフェイスを利用する必要があることを意味します。 この配布物には、エンジンがゲームの最初の 2,3 手として利用可能なコマの動き集が 付属します。これは、チェスゲームのオープニングでのパフォーマンスを向上 させます。

glaurung
free UCI chess engine, to calculate chess moves
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This is a very strong chess engine, finished 4th place at internatonal ChessWar X. It uses the UCI (universal chess interface), for chess engines as communication protocol. This means to play against it, you have to use an UCI capable interface, like knights. Or an xboard adapter like polyglot.

gnuchess
Plays a game of chess, either against the user or against itself
Maintainer: Vincent Legout
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Gnuchess is an updated version of the GNU chess playing program. It is now based on the fruit chess engine and uses the UCI chess engine protocol. It has a simple alpha-numeric board display, and is also compatible with frontends like xboard, scid and eboard.

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gnuchess-book
gnuchess 用の序盤定石集
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gnuchess 用の序盤定石集です。以前は gnuchess と一緒に配布されていました が、そのサイズとアーキテクチャ非依存であることから、現在では別パッケージ となっています。gnuchess を使いたければ、本パッケージをインストールする ことを推奨します。

gnushogi
program to play shogi, the Japanese version of chess
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Gnushogi is a computer player for Shogi (Japanese chess).

Gnushogi is a modified version of the gnuchess program. It can be used through xboard, tagua, xshogi, kaya, or other graphical frontends, but also has a simple alpha-numeric board display.

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gpsshogi
Shogi playing program based on OpenShogiLib
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GPSShogi is a Shogi playing program based on OpenShogiLib and won the 19th World Computer Shogi Championship. This package contains several binaries to play with computer Shogi.

  • gpsshogi: support the CSA protocol
  • gpsusi: support the USI protocol
  • gpsshell: shell-like client to investigate positions
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gpsshogi-viewer
Shogi studying GUI based on OpenShogiLib
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GPSShogi is a Shogi playing program based on OpenShogiLib and won the 19th World Computer Shogi Championship. This package contains the gpsshogi-viewer GUI application to investigate positions.

hachu
AI engine for many Shogi and Chess variants, including Chu, Sho, and Dai Shogi
Maintainer: Yann Dirson
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HaChu is an AI engine for many variants of Shogi (japanese chess), and Chess.

It currently plays the following games:

  • Sho Shogi, the immediate ancestor of modern Shogi
  • Chu Shogi, the most widely played large-board variant (12x12 board), featuring the famous Lion piece
  • Mighty Lion (a simple variant of normal chess to more easily get to know the Lion; does not implement castling yet)
  • Dai Shogi, a variant on 15x15 board (no GUI support yet)
  • Tenjiku Shogi, a 16x16 variant with even more exotic pieces (unfinished, no GUI support yet)
  • More classical chess variants:
  • Shatranj (does not implement the baring rule yet)
  • Makruk (does not implement counting yet)
  • Standard Chess (without castling)

Most games (excluding Dai and Tenjiku) can be played through the XBoard GUI (version 4.8 and later).

hoichess
チェス対戦用の xboard 互換チェスエンジン
Maintainer: Samuel Henrique
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xboard 互換のチェスエンジンですが、端末経由でスタンドアロンでも利用できま す。Hoichess は GNU/Linux システム向けに C++ を使って書かれていますが、他の Unix ライクなシステムのほとんどで動作するはずです。象棋 ("中国チェス") 対戦 プログラムも提供します。

pgn-extract
Portable Game Notation (PGN) 抽出プログラム
Maintainer: Vincent Legout
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Pgn-extract は、PGN フォーマットによるチェスゲーム集から選択した データを抽出するプログラムです。文字による移動順序、移動した後の到達位置、 タグフィールド中の情報、そして終了時点の駒のバランスといった抽出する データを指定するための複数の方法が存在します。

Screenshots of package pgn-extract
pgn2web
convert PGN chess game files into webpages
Maintainer: Jose G. López (Olly Betts)
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conversion tool to generate webpages from chess "portable game notation" PGN files. The webpages allow the replaying of chess games within a web browser. It has a commandline client and a gtk graphical user interface for convenience. The html output is highly customisable, it is using javascript and the webpages are standards compliant and working with all major browsers.

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phalanx
チェス対戦ゲーム
Maintainer: Jose G. López
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Phalanx は伝統的なデザインによるシンプルなチェス対戦プログラムです。 xboard 互換です。多くのチェス特有の知識を持つチェスエンジンの作成が 主要な目的です。最新版ではリスキーでアクティブなチェスを行い、 非常に良い戦略的な性能を示しています。

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polyglot
チェスエンジン用プロトコルアダプタ - xboard に UCI エンジンを接続
Maintainer: Milan Zamazal
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一般的なチェス用フロントエンドは winboard/xboard 入力インターフェイスを 備えており、現代的なチェスエンジンは UCI - "universal chess interface" プロトコルを話します。本プロトコルアダプタは、xboard や scid のような 標準的チェス用フロントエンドが UCI を喋るエンジンを使用できるようにし、 それらと対戦可能にします。

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pychess
Fully featured, nice looking, easy to use Chess Client
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The goal of pychess, is to provide a fully featured, nice looking, easy to use chess client for the gnome-desktop.

The client should be usable both to those totally new to chess, and those who want to use a computer to further enchance their play.

Features include:

 Tabbed interface
 pgn+epd read/write support
 Hints and spymode
 xboard/cecp engine support
 Builtin Python based engine
 Openingbook using sqlite
 Clean interface and dialogs
 Builtin move validator
 Legal move highlighting
 Supports drag'n'drop.
scid
chess database with play and training functionality
Maintainer: Jose G. López
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Shane's Chess Information Database is a chess database application with a graphical user interface. You can browse databases of chess games, edit them and search for games by various criteria. Scid uses its own compact and fast database format, but can convert to and from PGN. Its also possible to play live on the internet and practice tactical knowledge.

This package contains the main program.

The package is enhanced by the following packages: phalanx scid-rating-data scid-spell-data
shogivar
UI to play many shogi variants, with builtin computer player
Maintainer: Yann Dirson
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Shogi Variants is a user interface for many variants of Shogi (japanese chess).

All games can be played by 2 players, and most (except Tenjiku) against the builtin computer player.

Supported variants:

  • Micro-Shogi
  • Mini-Shogi
  • Judkin's Shog
  • Whale Shogi
  • Tori (Bird) Shogi
  • Yari Shogi
  • Heian (Early) Shogi
  • Modern Shogi
  • Sho (Small) Shogi
  • Wa Shogi (2 variants)
  • Chu (Middle) Shogi
  • Heian Dai (Early Large) Shogi
  • Dai (Large) Shogi
  • Tenjiku (Exotic) Shogi
  • Dai-Dai (Huge) Shogi
  • Maka-Dai-Dai (Ultra Huge) Shogi
  • Tai (Grand) Shogi

This is the C port of Steve Evans' Shogi Variants for Windows.

sjaakii
Sjaak II - computer player for many Chess variants, including Shogi and XiangQi
Maintainer: Yann Dirson
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Sjaak II is a computer player for a number of Chess-like games. It can be used as a CECP (XBoard) engine, or in a colorful terminal mode.

sjeng
多数の亜種で遊べるチェスプログラム
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Sjeng は、チェスプログラムであり、通常のチェスや、crazyhouse, bughouse, suicide (別名 giveaway または anti-chess) や losers のような多くの亜種で遊 べます。通常のチェスと同じルールで、駒の初期位置が違う状態で遊ぶこともでき ます。Tim Mann による XBoard/WinBoard インターフェースを利用しているので、 xboard や eboard と組み合わせて使えます。インターネットチェスサーバ上での対 戦機能もあります。

stockfish
対戦できる強いチェスエンジン
Maintainer: Milan Zamazal
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Glaurung 2.1 由来のフリーのチェスエンジンです。チェスエンジンですので、快適 に利用するには XBoard (PolyGlot と組み合わせて), eboard, Jose, Arena や scid といった UCI (universal chess interface) 互換の GUI が必要です。これは 2009 年 10 月版 CCRL ("computer chess rating list") において最強のオープン ソース版チェスエンジンです。C++ で書かれており、複数スレッドおよびコアを使 用します。Chess960 に対応し、polyglot の定石集への実験的なサポートがあります。

tagua
Board-game frontend for playing chess variants and other games
Maintainer: Yann Dirson
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Tagua is a frontend for a variety of board games. Currently supported games include chess, shogi and a couple of variants of those games.

Tagua is based on a powerful plugin system that allows many games to share the same graphical framework, game history handling, interoperability with AI engines and connectivity to network servers.

It currently has support for xboard-compatible chess engines, and xshogi-compatible shogi engines, as well as network play on chess ICS servers.

toga2
computer chess engine, calculates chess moves
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Toga II is a computer game chess engine created by Thomas Gaksch. It has big chess knowledge, multi-processor support, and a good search algorithm. It is based on Fruit and is free. Experimental versions of Toga II running on computer clusters have competed in the World Computer Chess Championship.

tourney-manager
チェスエンジントーナメントを実行するための Perl インターフェース
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チェスエンジン同士でトーナメント戦を戦わせることができます。本プログラム は、組み合わせと自走式エンジン対自走式エンジンの試合を管理します。インタラ クティブなコマンドラインを持ち、トーナメントを開始・停止したり、現在の状態 と勝敗表を表示させることができます。各試合は xboard セッションに表示され、 観戦することができます。全試合はポータブルチェス記法、pgn で保存されます。

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uci2wb
protocol adapter between XBoard/CECP and UCI/USI/UCCI engines
Maintainer: Yann Dirson
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This adapter allows a GUI using the Chess Engine Control Protocol (aka. CECP, or XBoard protocol) to communicate with computer players using USI (Universal Shogi Interface) or UCCI (Universal Chinese Chess Interface) protocols.

It also support the UCI (Universal Chess Interface) protocol, but for this one the "polyglot" package is a recommended alternative from the same author.

xboard
X Window System Chess Board
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XBoard is a graphical chessboard that can serve as a user interface for chess programs, for the Internet Chess Server, or for electronic mail correspondence chess. It supports all major forms of chess, such as international chess, xiangqi and shogi. XBoard can also be used by itself as viewer for stored chess games.

XBoard uses the Helvetica font (located in the xfonts-75dpi and xfonts-100dpi packages) by default. However, other fonts can be specified via a command line option or an X resource.

The package is enhanced by the following packages: hachu phalanx
xshogi
gnushogi の X11 フロントエンド
Maintainer: Yann Dirson
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gnushogi は将棋 (日本版チェス) のコンピュータ棋士です。

XShogi は gnushogi と将棋を指すための X Window インターフェースを提供しま す。同じマシン上で二人の人間が対戦するインターフェースとしても使えます。

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Official Debian packages with lower relevance

crazywa
AI engine for Wa Shogi and several other variants
Maintainer: Yann Dirson
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CrazyWa is an AI engine for several variants of Shogi (japanese chess), and some variants of Chess.

It currently plays the following games:

  • crazyhouse, a variant of Chess including Shogi-like drops
  • Standard Shogi
  • Mini Shogi
  • Judkin's Shogi
  • Tori Shogi
  • Euro Shogi
  • Wa Shogi
  • Kyoto Shogi
fathom
Command-line for probing Syzygy tablebases
Maintainer: Jose G. López
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Fathom is a stand-alone Syzygy tablebase probing tool.

The aims of Fathom are:

  • To make it easy to integrate the Syzygy tablebases into existing chess engines.

  • To make it easy to create stand-alone applications that use the Syzygy tablebases.

This package contains the command-line tool.

gnome-games
games for the GNOME desktop
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These are the games from the official GNOME release. They have the look and feel of the GNOME desktop, but can be used without it.

Games are now split in separate packages; this metapackage brings all of them but they can be installed separately.

kdegames
公式 KDE リリース由来のゲーム群
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suitekde
uitoolkitqt
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KDE は、デスクトップおよび携帯コンピューティング用のフリー & オープンソースソフトウェアを開発する国際的な技術チームにより作成されています。 KDE の製品には、Linux および UNIX プラットフォーム用の現代的な デスクトップシステム、総合的なオフィス生産性/グループウェアスイートや、 何百ものさまざまなカテゴリのソフトウェアがあります。このカテゴリには、 インターネット/Web アプリケーション、マルチメディア、エンターテインメント、 教育、グラフィックスや、ソフトウェア開発が含まれます。

本メタパッケージは、公式 KDE リリースが提供するゲーム群を収録しています。

leela-zero
Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper
Maintainer: Ximin Luo (Ximin Luo)
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A Go program with no human provided knowledge. Using MCTS (but without Monte Carlo playouts) and a deep residual convolutional neural network stack.

This is a fairly faithful reimplementation of the system described in the Alpha Go Zero paper "Mastering the Game of Go without Human Knowledge". For all intents and purposes, it is an open source AlphaGo Zero.

https://deepmind.com/documents/119/agz_unformatted_nature.pdf

No network weights are in this repository. If you manage to obtain the AlphaGo Zero weights, this program will be about as strong, provided you also obtain a few Tensor Processing Units. Lacking those TPUs, the author recommends a top of the line GPU - it's not exactly the same, but the result would still be an engine that is far stronger than the top humans.

Recomputing the AlphaGo Zero weights will take about 1700 years on commodity hardware. Upstream is running a public, distributed effort to repeat this work. Working together, and especially when starting on a smaller scale, it will take less than 1700 years to get a good network (which you can feed into this program, suddenly making it strong). To help with this effort, run the leelaz-autogtp binary provided in this package. The best-known network weights file is at http://zero.sjeng.org/best-network

liblizzie-java
GUI for analyzing Go games in real time using Leela Zero
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Features include:

  • Show win rates and confidence levels for selected moves on the board
  • Show best move sequence continuation, for these selected moves
  • Displays a graph of winrate against move number
  • Show whole game history including forked moves
  • Interactive play including undo/redo
  • Load and save games in SGF format
texlive-games
??? missing short description for package texlive-games :-(
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usegameplaying, typesetting
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